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function boosterJson(cards) { | |
let firstCard = cards.pop(); | |
let cardStack = { | |
"objectType": "Card", | |
"transform": { | |
"rotation": | |
{ | |
"x": 0, | |
"y": 0, |
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// this is a hacky workaround to make cards display their name when you hover | |
// over them. it requires setting the texture override url fragment to the | |
// card name. | |
import { Card, GameObject, world } from "@tabletop-playground/api"; | |
export function get_name(obj: Card): string { | |
if (obj.getStackSize() !== 1) { | |
return ""; | |
} |