转自: https://fann.im/blog/2018/05/15/app-store-front-code/
X-Apple-Store-Front header is needed to scrape in App Store.
// 29 or 26 or 9
CN 143465-19,29
US 143441-1,29
JP 143462-9,29
KR 143466-13,29
转自: https://fann.im/blog/2018/05/15/app-store-front-code/
X-Apple-Store-Front header is needed to scrape in App Store.
// 29 or 26 or 9
CN 143465-19,29
US 143441-1,29
JP 143462-9,29
KR 143466-13,29
// No Security | |
{ | |
"rules": { | |
".read": true, | |
".write": true | |
} | |
} |
using UnityEngine; | |
using UnityEngine.Events; | |
using System.Collections; | |
public class WaveSpawner : MonoBehaviour { | |
public enum SpawnState { SPAWNING, WAITING, COUNTING }; | |
[System.Serializable] | |
public class Wave |
// Run from the dev tools console of any Youtube video | |
// Accurate as of July 2, 2020. | |
// | |
// Copy and paste this into the dev console in a browser with the desired video loaded. | |
// | |
// NOTE: Some Youtube videos do not directly expose the video url in the response. | |
// This script doesn't currently attempt to handle those. It will work for most other general video types though. | |
(async () => { | |
const html = await fetch(window.location.href).then((resp) => resp.text()).then((text) => text); |
/*** | |
* This script will anchor a GameObject to a relative screen position. | |
* This script is intended to be used with ViewportHandler.cs by Marcel Căşvan, available here: http://gamedev.stackexchange.com/a/89973/50623 | |
* It is also copied in this gist below. | |
* | |
* Note: For performance reasons it's currently assumed that the game resolution will not change after the game starts. | |
* You could not make this assumption by periodically calling UpdateAnchor() in the Update() function or a coroutine, but is left as an exercise to the reader. | |
*/ | |
/* The MIT License (MIT) |
People
![]() :bowtie: |
😄 :smile: |
😆 :laughing: |
---|---|---|
😊 :blush: |
😃 :smiley: |
:relaxed: |
😏 :smirk: |
😍 :heart_eyes: |
😘 :kissing_heart: |
😚 :kissing_closed_eyes: |
😳 :flushed: |
😌 :relieved: |
😆 :satisfied: |
😁 :grin: |
😉 :wink: |
😜 :stuck_out_tongue_winking_eye: |
😝 :stuck_out_tongue_closed_eyes: |
😀 :grinning: |
😗 :kissing: |
😙 :kissing_smiling_eyes: |
😛 :stuck_out_tongue: |
Root.plist
in source code, paste the code below to replace it,<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreferenceSpecifiers</key>