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// Derived from this Gist by Richard Gale:
// https://gist.github.com/RichardGale/6e2b74bc42b3005e08397236e4be0fd0
// ImGui BFFX binding
// In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture
// identifier. Read the FAQ about ImTextureID in imgui.cpp.
// You can copy and use unmodified imgui_impl_* files in your project. See
// main.cpp for an example of using this. If you use this binding you'll need to
// call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(),
@77Z
77Z / main.js
Created March 29, 2019 22:27
electron main.js template
const {app, BrowserWindow} = require('electron');
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600})
// and load the index.html of the app.
mainWindow.loadURL(`file://${__dirname}/index.html`)
@cb372
cb372 / riscv.md
Last active September 24, 2024 03:09
Writing an OS in Rust to run on RISC-V

(This is a translation of the original article in Japanese by moratorium08.)

(UPDATE (22/3/2019): Added some corrections provided by the original author.)

Writing your own OS to run on a handmade CPU is a pretty ambitious project, but I've managed to get it working pretty well so I'm going to write some notes about how I did it.

@mrk-han
mrk-han / emulator-install-using-avdmanager.md
Last active November 7, 2024 04:51
Installing and creating Emulators with AVDMANAGER (For Continuous Integration Server or Local Use)

Install and Create Emulators using AVDMANAGER and SDKMANAGER

TL;DR

For an emulator that mimics a Pixel 5 Device with Google APIs and ARM architecture (for an M1/M2 Macbook):

  1. List All System Images Available for Download: sdkmanager --list | grep system-images

  2. Download Image: sdkmanager --install "system-images;android-30;google_atd;arm64-v8a"

// Discord all events!
// A quick and dirty fleshing out of the discord.js event listeners (not tested at all!)
// listed here -> https://discord.js.org/#/docs/main/stable/class/Client
// Learn from this, do not just copy it mofo!
//
// Saved to -> https://gist.github.com/koad/316b265a91d933fd1b62dddfcc3ff584
// Last Updated -> Halloween 2022
/*
@hamakn
hamakn / height.java
Created April 6, 2015 02:41
Android: Get height of status, action, navigation bar (pixels)
// status bar height
int statusBarHeight = 0;
int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android");
if (resourceId > 0) {
statusBarHeight = getResources().getDimensionPixelSize(resourceId);
}
// action bar height
int actionBarHeight = 0;
final TypedArray styledAttributes = getActivity().getTheme().obtainStyledAttributes(