$ python -m SimpleHTTPServer 8000
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I use the first | |
—– BEGIN LICENSE —– | |
Michael Barnes | |
Single User License | |
EA7E-821385 | |
8A353C41 872A0D5C DF9B2950 AFF6F667 | |
C458EA6D 8EA3C286 98D1D650 131A97AB | |
AA919AEC EF20E143 B361B1E7 4C8B7F04 |
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import xs from 'xstream'; | |
import Cycle from '@cycle/xstream-run'; | |
import {h, makeDOMDriver} from '@cycle/dom'; | |
require('aframe'); | |
function main(sources) { | |
let vdom$ = xs.periodic(16).startWith(0).map(i => | |
h('a-scene', [ | |
h('a-sphere', { | |
attrs: { |
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void function(){ | |
"use strict" | |
/* | |
* Manage and Import / Export snippets from chrome (2016) | |
* hacked together by: http://github.com/soundyogi | |
* inspired by: https://github.com/bgrins/devtools-snippets/blob/master/import-export/chrome/devtools_import_export.js | |
* ALPHA / SILLY SIDE PROJECT | |
*/ | |
A list of the most common functionalities in Jekyll (Liquid). You can use Jekyll with GitHub Pages, just make sure you are using the proper version.
Running a local server for testing purposes:
apt-get install python-pip
pip install shadowsocks
sudo ssserver -p 443 -k password -m aes-256-cfb --user nobody -d start
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
- three.js: JavaScript 3D library
- stack.gl: an open software ecosystem for WebGL, built on top of browserify and npm.
- PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
- Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
- Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
- Filament: Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
- ClayGL: A WebGL graphic library