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// | |
// Vect.h | |
// Chess | |
// | |
// Created by Adam James Leuer on 11/3/14. | |
// Copyright (c) 2014 Adam James Leuer. All rights reserved. | |
// | |
#ifndef Chess_Position_h | |
#define Chess_Position_h |
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#include "___FILEBASENAME___.hpp" |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using static System.Console; | |
class CSLambdaAndThreadExamples { | |
delegate void TestDelegate(string s); |
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#include "Timer.hpp" | |
using namespace std ; | |
Timer::Timer() : timerStarted(false) {} | |
Timer::Timer(Timer && other) : timerStarted(std::move(other.timerStarted)), start(std::move(other.start)) {} |
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// | |
// Config.xcconfig | |
// AsteroidsLike | |
// | |
// Created by Adam James Leuer on 4/2/15. | |
// Copyright (c) 2015 Adam James Leuer. All rights reserved. | |
// | |
ALWAYS_SEARCH_USER_PATHS = NO; |
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C++ random generator class (written on top of the standard library's <random> facility) |
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//in header | |
#include <iostream> | |
#include <OpenCL/OpenCL.h> | |
using namespace std ; | |
void runOpenCLKernel() ; |