⌘T | go to file |
⌘⌃P | go to project |
⌘R | go to methods |
⌃G | go to line |
⌘KB | toggle side bar |
⌘⇧P | command prompt |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!doctype html> | |
<!-- http://taylor.fausak.me/2015/01/27/ios-8-web-apps/ --> | |
<html> | |
<head> | |
<title>iOS 8 web app</title> | |
<!-- CONFIGURATION --> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//========================================================== | |
// CUSTOM JAVASCRIPT CONSOLE | |
// built by jakub fiala | |
// | |
// this small script intercepts the standard console methods | |
// and provides a way of accessing their messages, | |
// as well as stack traces, which is really cool. | |
// it formats the stack traces for popular browsers | |
// | |
// contributions welcome! |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
(function (root, factory) { | |
if ( typeof define === 'function' && define.amd ) { | |
define([], factory(root)); | |
} else if ( typeof exports === 'object' ) { | |
module.exports = factory(root); | |
} else { | |
root.myPlugin = factory(root); | |
} | |
})(typeof global !== 'undefined' ? global : this.window || this.global, function (root) { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
Drag marching ants on SKShapeNode stroke | |
https://stackoverflow.com/questions/16838907/drawing-marching-ants-using-directx | |
*/ | |
void main() { | |
float w = ((int)(v_tex_coord.x + v_tex_coord.y + (u_time*4)) % 8); | |
gl_FragColor = (w < 4 ? vec4(1,1,1,0) : vec4(0.48,0.84,0.99,1)); | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Perlin.swift | |
// Created by Matthew Reagan on 8/7/18. | |
// | |
// Quick implementation of the the classic Perlin noise | |
// generation function, useful for creating organic textures | |
// or terrain. Perlin noise can also be easily generated with | |
// Apple's GameplayKit framework, this code is mostly for | |
// experimentation purposes. (Disclaimer: This code is not | |
// optimized, nor particularly elegant, but it can be used as | |
// a jumping off point for writing custom noise functions.) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// Created by はるふ on 2017/12/11. | |
// Copyright © 2017年 ha1f. All rights reserved. | |
// | |
import Foundation | |
import CoreImage | |
import AVFoundation | |
extension CIFilter { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import SwiftUI | |
import SpriteKit | |
protocol SquareGameLogicDelegate { | |
var totalScore: Int { get } | |
mutating func addPoint() -> Void | |
} | |
// 1. Conform the ContentView to the SquareLogicDelegate protocol |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import SwiftUI | |
struct ExampleUIKitGestureViewA: View { | |
var body: some View { | |
Color.blue | |
.overlay { ExampleUIKitGestureViewRepresentableA() } | |
/* | |
can also place it behind if hits are disabled on attaching view, | |
or you have other views you want to receive gestures that it would block |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import SpriteKit | |
import SwiftUI | |
import Combine | |
/* | |
SpriteKit -> SwiftUI data message | |
*/ | |
enum StateUpdate { | |
case color(UIColor) |
OlderNewer