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using UnityEngine; | |
using System; | |
using System.Collections; | |
using System.IO; | |
/// <summary> | |
/// Defalult WWW.LoadFromCacheOrDownload() can use only AssetBundle | |
/// this eneble chaching any file. | |
/// </summary> | |
public class WWWCache { |
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using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
/// <summary> | |
/// A console that displays the contents of Unity's debug log. | |
/// </summary> | |
/// <remarks> | |
/// Developed by Matthew Miner (www.matthewminer.com) | |
/// Permission is given to use this script however you please with absolutely no restrictions. |