For excessively paranoid client authentication.
Updated Apr 5 2019:
because this is a gist from 2011 that people stumble into and maybe you should AES instead of 3DES in the year of our lord 2019.
some other notes:
This is how you connect PS3 controller to Mac OSX, PC, etc. when previously connected to a PS3. You will need a Mini USB cable. Overcome your laziness, get up of your chair, and go get one!
A big misconception is that keep holding PS button will reset the controller's pairing. It DOES NOT! From my testings, the controller keeps paring with the last machine it was CONNECTED VIA A USB CABLE.
Here are the steps:
For a brief user-level introduction to CMake, watch C++ Weekly, Episode 78, Intro to CMake by Jason Turner. LLVM’s CMake Primer provides a good high-level introduction to the CMake syntax. Go read it now.
After that, watch Mathieu Ropert’s CppCon 2017 talk Using Modern CMake Patterns to Enforce a Good Modular Design (slides). It provides a thorough explanation of what modern CMake is and why it is so much better than “old school” CMake. The modular design ideas in this talk are based on the book [Large-Scale C++ Software Design](https://www.amazon.de/Large-Scale-Soft
_
(underscore) to move the cursor at the beginning of line (doesn't switch to insert mode)
0
(zero) moves the cursor to the zeroth position of the line (doesn't switch to insert mode)$
(dollar) to move the cursor at the end of line (doesn't switch to insert mode)d$
will delete from wherever your cursor is till the end of the linef<character>
to move cursor to the first occurrence of <character>
f(
to move cursor to first occurence of (
t<character>
to move cursor to upto but not on the first occurrence of <character>
t(
to move cursor to first occurence of (