Date : 2020-07-07 13:00:44
Directory e:\react-native\digimaz\src
Total : 411 files, 34324 codes, 1562 comments, 4293 blanks, all 40179 lines
| language | files | code | comment | blank | total |
const Float:CuffObjectOffsets[][] = | |
{ | |
{0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}, // 0 | |
{0.021000, 0.101998, -0.009999, -6.099919, -7.100001, 83.099945, 1.489999, 3.036000, 1.957998}, // 1 | |
{0.021000, 0.049998, -0.009999, -6.099919, -7.100001, 83.099945, 0.989999, 3.036000, 1.957998}, // 2 | |
{0.037000, 0.034998, -0.017999, -6.099919, -7.100001, 83.099945, 1.025999, 3.036000, 1.714998}, // 3 | |
{0.045001, 0.115998, 0.008000, 3.100080, -6.900001, 71.299934, 1.556999, 2.976998, 1.732998}, // 4 | |
{0.031001, 0.046998, 0.007000, 3.100080, -6.900001, 82.899940, 1.230999, 2.976998, 1.693999}, // 5 | |
{0.031001, 0.039998, -0.003999, -6.199919, -6.900001, 82.899940, 0.986999, 2.976998, 1.383998}, // 6 | |
{0.061001, 0.037999, -0.017999, -12.599921, 2.999991, 77.899871, 1.132000, 2.822998, 1.527998}, // 7 |
Date : 2020-07-07 13:00:44
Directory e:\react-native\digimaz\src
Total : 411 files, 34324 codes, 1562 comments, 4293 blanks, all 40179 lines
| language | files | code | comment | blank | total |
void __thiscall CNetGame::Packet_VehicleSync(stSAMP *this, int a2) | |
{ | |
stSAMP *v2; // ebp | |
bool v3; // zf | |
_BYTE *v4; // edx | |
char v5; // al | |
char v6; // cl | |
struct stRemotePlayer *v7; // eax | |
stRemotePlayerData *v8; // eax | |
char a2a; // [esp+Ch] [ebp-174h] |
____ _ _ _ ___ ___ __ ____ | |
| _ \ (_) | | | |__ \ / _ \/_ |___ \ | |
| |_) |_ _ _| | __| | ) | | | || | __) | | |
| _ <| | | | | |/ _` | / /| | | || ||__ < | |
| |_) | |_| | | | (_| | / /_| |_| || |___) | | |
|____/ \__,_|_|_|\__,_| |____|\___/ |_|____/ | |
Developed by | |
Roy Nash | |
THIS CODE IS PROTECTED BY COPYRIGHT LAWS, DISTRIBUTION OR USAGE OF ANY | |
OF THE CODE WITHOUT THE WRITTEN PERMISSION OF ITS AUTHOR (Roy Nash) IS |
stock IsVehicleUpgradeCompatible(model, componentid) // by AirKite | |
{ | |
switch(model) | |
{ | |
case 400: | |
{ | |
switch(componentid) | |
{ | |
case 1008: return true; | |
case 1009: return true; |
SCRIPT_API(SendPlayerGameInitData, | |
bool(std::shared_ptr<PlayerScriptingData> player, bool zoneNames, bool playerPedAnims, bool interiorWeapons, | |
bool limitGlobalChatRadius, float globalChatRadius, bool stuntBonus, | |
float nameTagDrawDistance, bool disableInteriorEnterExits, bool disableNameTagLOS, | |
bool manualVehicleEngineAndLights, uint32_t spawnInfoCount, bool showNameTags, | |
bool showPlayerMarkers, uint8_t worldTime, uint8_t weather, float gravity, | |
bool lanMode, uint32_t deathDropAmount, bool instagib, uint32_t onFootRate, | |
uint32_t inCarRate, uint32_t weaponRate, uint32_t multiplier, uint32_t lagCompensation, | |
std::string const & serverName, bool vehicleFriendlyFire)) | |
{ |
import qrcode from "qrcode-generator"; | |
async function generateQRCodeForSamp(context) { | |
let typeNumber = 4; | |
let errorCorrectionLevel = 'L'; | |
let qr = qrcode(typeNumber, errorCorrectionLevel); | |
qr.addData(context); | |
qr.make(); | |
let newQRCode = ""; |
import React from 'react'; | |
import { View, Text, SafeAreaView } from 'react-native'; | |
import BottomSheet from 'reanimated-bottom-sheet' | |
import { widthPercentageToDP as wp, heightPercentageToDP as hp } from 'react-native-responsive-screen'; | |
export default class dummyPage extends React.Component { | |
constructor(props) { | |
super(props); | |
} |
enum eWeaponType : unsigned int | |
{ | |
WEAPON_UNARMED = 0x0, | |
WEAPON_BRASSKNUCKLE = 0x1, | |
WEAPON_GOLFCLUB = 0x2, | |
WEAPON_NIGHTSTICK = 0x3, | |
WEAPON_KNIFE = 0x4, | |
WEAPON_BASEBALLBAT = 0x5, | |
WEAPON_SHOVEL = 0x6, | |
WEAPON_POOLCUE = 0x7, |