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@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active November 18, 2024 09:05
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@mbinna
mbinna / podforceupdate.sh
Created December 4, 2012 09:43
Clear CocoaPods cache, re-download and re-install all pods
#!/usr/bin/env bash
rm -rf "${HOME}/Library/Caches/CocoaPods"
rm -rf "`pwd`/Pods/"
pod update
@tsiege
tsiege / The Technical Interview Cheat Sheet.md
Last active November 14, 2024 15:40
This is my technical interview cheat sheet. Feel free to fork it or do whatever you want with it. PLEASE let me know if there are any errors or if anything crucial is missing. I will add more links soon.

ANNOUNCEMENT

I have moved this over to the Tech Interview Cheat Sheet Repo and has been expanded and even has code challenges you can run and practice against!






\

@JaviLorbada
JaviLorbada / FRP iOS Learning resources.md
Last active June 17, 2024 06:08
The best FRP iOS resources.

Videos

@steve228uk
steve228uk / SRCopyableLabel.swift
Last active February 26, 2022 21:08
Copyable UILabel
//
// SRCopyableLabel.swift
//
// Created by Stephen Radford on 08/09/2015.
// Copyright (c) 2015 Cocoon Development Ltd. All rights reserved.
//
import UIKit
class SRCopyableLabel: UILabel {
import UIKit
protocol Coordinator {
func start()
}
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
@Catfish-Man
Catfish-Man / sethack.m
Created March 11, 2016 06:21
Demonstrating the trick of using stack-allocated mimics and sets for lookup tables instead of heap allocated keys and dictionaries
// Compile with clang -framework Foundation sethack.m
#import <Foundation/Foundation.h>
#import <objc/runtime.h>
/*
CFHashBytes from http://www.opensource.apple.com/source/CF/CF-1153.18/CFUtilities.c
*/
#define ELF_STEP(B) T1 = (H << 4) + B; T2 = T1 & 0xF0000000; if (T2) T1 ^= (T2 >> 24); T1 &= (~T2); H = T1;
@AndreyPanov
AndreyPanov / UIImageExtension.swift
Last active May 24, 2016 07:50
Using unwrap images in project
protocol AssetLoadable {
var rawValue: String { get }
func imageNamed() -> String
}
extension AssetLoadable {
func imageNamed() -> String {
return rawValue
}
extension UITableView {
func animatedInsert(indexPaths paths: [NSIndexPath], withRowAnimation animation: UITableViewRowAnimation = .Automatic) {
guard paths.isEmpty == false else { return }
beginUpdates()
insertRowsAtIndexPaths(paths, withRowAnimation: animation)
endUpdates()
}
func animatedlReload(indexPaths paths: [NSIndexPath], withRowAnimation animation: UITableViewRowAnimation = .Automatic) {
@hollance
hollance / neural.c
Last active April 21, 2023 17:13
Playing with BNNS on macOS 10.12. The "hello world" of neural networks.
/*
The "hello world" of neural networks: a simple 3-layer feed-forward
network that implements an XOR logic gate.
The first layer is the input layer. It has two neurons a and b, which
are the two inputs to the XOR gate.
The middle layer is the hidden layer. This has two neurons h1, h2 that
will learn what it means to be an XOR gate.