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{ | |
"title":"Fitaly", | |
"onScreen": | |
{ | |
"main": | |
[ | |
"1234567890", | |
"[UNDO]zvchwk[DEL]", | |
"[REDO]fitaly[DEL]", | |
"[SPACE][SPACE][SPACE]ne[SPACE][SPACE][SPACE]", |
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/* ==UserStyle== | |
@name Unity Forum Dark | |
@namespace AnomalousUnderdog | |
@description Dark skin for the Unity Forums, compatible as of July 2018 | |
@version 1.0.0 | |
@author Anomalous Underdog <[email protected]> | |
@license CC0 (https://creativecommons.org/publicdomain/zero/1.0/) | |
==/UserStyle== */ | |
@-moz-document domain("forum.unity.com") { |
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/* ==UserStyle== | |
@name Unity Docs Dark Skin | |
@namespace AnomalousUnderdog | |
@description Based on Unity3d True Dark 2018 (https://userstyles.org/styles/149601/unity3d-true-dark-2018), but updated to work with the latest documentation website as of July 29, 2018. | |
@version 1.0.0 | |
@author Anomalous Underdog <[email protected]> | |
@license CC0 (https://creativecommons.org/publicdomain/zero/1.0/) | |
==/UserStyle== */ | |
@-moz-document domain("docs.unity3d.com"), regexp("file:///.*Unity.*/Documentation/.*") { |
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bl_info = { | |
"name": "Fix Seams of Cyclic Keyframes", | |
"description": "Edit keyframes of selected armature bones to each match their first keyframes.", | |
"author": "Ferdinand Joseph Fernandez", | |
"version": (1, 3), | |
"location": "Dopesheet > Key > Fix Seams of Cyclic Keyframes", | |
"support": "TESTING", | |
"category": "Animation", | |
} |
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bl_info = { | |
"name": "Show Action Name in 3D View", | |
"description": "Adds a label in the 3D View of the name of the Action currently being edited in the Dopesheet.", | |
"author": "Ferdinand Joseph Fernandez", | |
"version": (1, 0), | |
"location": "", | |
"support": "TESTING", | |
"category": "Animation", | |
} |
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bl_info = { | |
"name": "Toggle Ghost Frames Visibility", | |
"description": "Re-assignable hotkey for toggling visibility of Ghost Frames for current Armature.", | |
"author": "Ferdinand Joseph Fernandez", | |
"version": (1, 0), | |
"location": "Press F while in 3d View (whether in Pose Mode or in Object Mode), or while in Dopesheet", | |
"support": "TESTING", | |
"category": "Animation", | |
} |
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bl_info = { | |
"name": "Show Length of Selected Keyframes", | |
"description": "Show number of frames of selected keyframes.", | |
"author": "Ferdinand Joseph Fernandez", | |
"version": (1, 1), | |
"location": "Dopesheet > Key > Get Selected Keyframes Length (default hotkey: Q while in Dopesheet)", | |
"support": "TESTING", | |
"category": "Animation", | |
} |
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bl_info = { | |
"name": "Toggle Armature Rest/Pose", | |
"description": "Re-assignable hotkey for toggling between Rest and Pose Mode for selected Armature.", | |
"author": "Ferdinand Joseph Fernandez", | |
"version": (1, 0), | |
"location": "Press Shift-Q while in 3d View, and in Pose Mode of an Armature", | |
"support": "TESTING", | |
"category": "Animation", | |
} |
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.IO; | |
namespace DldUtil | |
{ | |
public class DumpFilenames | |
{ |
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Text.RegularExpressions; | |
using System.IO; | |
public class DldUtil_BuiltInSkinBrowser : EditorWindow | |
{ | |
[MenuItem("Window/Built-in Skin Browser")] | |
static void OpenWindow() |