This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env ruby | |
require 'json' | |
require 'net/https' | |
require 'pathname' | |
# Extensions | |
# ---------- |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
diff --git a/doc/design_documents/README.txt b/doc/design_documents/README.txt | |
deleted file mode 100644 | |
index f628b48..0000000 | |
--- a/doc/design_documents/README.txt | |
+++ /dev/null | |
@@ -1,14 +0,0 @@ | |
-Sat, 10 Jul 2010 15:10:41 +0200 | |
-Gabriel Pettier | |
- | |
-In this directory design decisions about the general game, about characters and |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[edwin@enigma showcase]$ python main.py | |
[INFO ] Kivy v1.3.0-dev | |
[INFO ] [Logger ] Record log in /home/edwin/.kivy/logs/kivy_12-06-11_0.txt | |
[INFO ] [Factory ] 109 symbols loaded | |
[DEBUG ] [Cache ] register <kv.lang> with limit=None, timeout=Nones | |
[DEBUG ] [Cache ] register <kv.image> with limit=None, timeout=60s | |
[DEBUG ] [Cache ] register <kv.atlas> with limit=None, timeout=Nones | |
[DEBUG ] [Cache ] register <kv.texture> with limit=1000, timeout=60s | |
[DEBUG ] [Cache ] register <kv.shader> with limit=1000, timeout=60s | |
[INFO ] [Text ] using <pygame> as text provider |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
GNU gdb (GDB) 7.4.1 | |
Copyright (C) 2012 Free Software Foundation, Inc. | |
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> | |
This is free software: you are free to change and redistribute it. | |
There is NO WARRANTY, to the extent permitted by law. Type "show copying" | |
and "show warranty" for details. | |
This GDB was configured as "x86_64-unknown-linux-gnu". | |
For bug reporting instructions, please see: | |
<http://www.gnu.org/software/gdb/bugs/>... | |
Reading symbols from /usr/bin/python2...(no debugging symbols found)...done. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
$ make test | |
rm -rf kivy/tests/build | |
nosetests2 kivy/tests | |
nose.plugins.cover: ERROR: Coverage not available: unable to import coverage module | |
[INFO ] Kivy v1.3.0-dev | |
#1 test_length_playing (kivy.tests.test_audio.AudioGstreamerTestCase) ... ** Message: pygobject_register_sinkfunc is deprecated (GstObject) | |
[INFO ] [Logger ] Record log in /home/edwin/.kivy/logs/kivy_12-06-14_0.txt | |
[DEBUG ] [Audio ] register SoundGstreamer | |
[DEBUG ] [Audio ] register SoundPygame | |
ok |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[edwin@enigma test]$ ls | |
[edwin@enigma test]$ python -m vice.main | |
vice> generate | |
vice> quit | |
[edwin@enigma test]$ ls | |
foo.py | |
[edwin@enigma test]$ cat foo.py | |
import os | |
import sys |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
from kivy.app import App | |
from kivy.lang import Builder | |
from kivy.factory import Factory | |
from kivy import properties | |
load_dialog = """\ | |
<LoadDialog>: | |
chooser: filechooser | |
BoxLayout: | |
size: root.size |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
not_nested = """ | |
<LoadDialog>: | |
file_wid: filechooser | |
FileChooserListView: | |
id: filechooser | |
""" | |
nested = """ | |
<LoadDialog>: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
diff --git a/kivy/core/window/window_pygame.py b/kivy/core/window/window_pygame.py | |
index 338d8b1..d6eaae6 100644 | |
--- a/kivy/core/window/window_pygame.py | |
+++ b/kivy/core/window/window_pygame.py | |
@@ -154,6 +154,7 @@ class WindowPygame(WindowBase): | |
pygame.display.set_caption(self.title) | |
def set_icon(self, filename): | |
+ Logger.info('icon: {}'.format(filename)) | |
try: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
mkdir -p build/html build/doctrees | |
python2 autobuild.py | |
[[1;32mINFO[0m ] Kivy v1.4.0-dev | |
[[1;32mINFO[0m ] [Logger ] Record log in /home/edwin/.kivy/logs/kivy_12-07-24_51.txt | |
[[1;32mINFO[0m ] [Factory ] 119 symbols loaded | |
[[1;36mDEBUG[0m ] [Cache ] register <kv.lang> with limit=None, timeout=Nones | |
[[1;36mDEBUG[0m ] [Cache ] register <kv.image> with limit=None, timeout=60s | |
[[1;36mDEBUG[0m ] [Cache ] register <kv.atlas> with limit=None, timeout=Nones | |
[[1;36mDEBUG[0m ] [Cache ] register <kv.texture> with limit=1000, timeout=60s | |
[[1;36mDEBUG[0m ] [Cache ] register <kv.shader> with limit=1000, timeout=60s |
OlderNewer