This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ | |
// Use IntelliSense to learn about possible attributes. | |
// Hover to view descriptions of existing attributes. | |
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 | |
"version": "0.2.0", | |
"configurations": [ | |
{ | |
"name": "Debug index.ts", | |
"type": "node", |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
override fun onTouchEvent(event: MotionEvent?): Boolean { | |
when (event?.action) { | |
MotionEvent.ACTION_UP -> { | |
val touchPoint = PointF(event.x, event.y) | |
//Distance between two points | |
val distance = sqrt( | |
(centre.x - touchPoint.x).pow(2) | |
+ (centre.y - touchPoint.y).pow(2) | |
) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class KotlinView : View { | |
constructor(context: Context) : this(context, null) | |
constructor(context: Context, attrs: AttributeSet?) : this(context, attrs, 0) | |
constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int) : super(context, attrs, defStyleAttr) { | |
} | |
override fun onDraw(canvas: Canvas?) { | |
//Draw things here | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class CircleView @JvmOverloads constructor( | |
context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = 0 | |
) : View(context, attrs, defStyleAttr) { | |
override fun onDraw(canvas: Canvas?) { | |
//Draw things here | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
val stiffness = 5f | |
val animCircleX: SpringAnimation = SpringAnimation(circle_btn,DynamicAnimation.TRANSLATION_X) | |
.apply { | |
spring = SpringForce().setDampingRatio(SpringForce.DAMPING_RATIO_MEDIUM_BOUNCY) | |
.setStiffness(stiffness) | |
} | |
animCircleX.cancel() // cancel old animation to play new animation | |
animCircleX.spring.finalPosition = touchPoint.x - Constants.circleSize //set final postion as touchPosition | |
animCircleX.start() //start new animation |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Shader "Sprites/GlowLevels" | |
{ | |
Properties | |
{ | |
[PerRendererData] _MainTex("Sprite Texture", 2D) = "white" {} | |
_AlphaIntensity_Fade_1("_AlphaIntensity_Fade_1", Range(0, 3)) = 1 | |
_TintRGBA_Color_1("_TintRGBA_Color_1", COLOR) = (1,1,1,1) | |
_AlphaIntensity_Fade_2("_AlphaIntensity_Fade_2", Range(0, 3)) = 1 | |
_TintRGBA_Color_2("_TintRGBA_Color_2", COLOR) = (1,1,1,1) |