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| // ASSAULT CUBE Go external cheat. | |
| // The objective of this script is to show how to perform operations such as writing / reading the memory of a process. | |
| // With this script, you can change the rifle ammo inside the game. | |
| // You can set the ammo's value, ammo's address offset, and more inside the main() function. | |
| // Note: The window must be windowed for this to work. | |
| // BY AUAX 2006 | |
| package main | |
| import ( |
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| #include <iostream> | |
| #include <string> | |
| #include <chrono> | |
| #include <filesystem> | |
| #include <stdlib.h> | |
| // set filesystem namespace | |
| namespace fs = std::filesystem; | |
| std::string getOsName() |
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| // ==UserScript== | |
| // @name BlinkLearning Solver by Auax | |
| // @namespace http://tampermonkey.net/ | |
| // @version 0.2 | |
| // @description Simple cheat for BlinkLearning! | |
| // @author Auax | |
| // @match www.blinklearning.com:/* | |
| // @icon https://www.google.com/s2/favicons?domain=blinklearning.com | |
| // @grant none | |
| // ==/UserScript== |
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| import sys | |
| import win32gui | |
| import win32api | |
| import win32process | |
| import win32con | |
| import os | |
| if not os.name == "nt": | |
| print("Only available in Windows.") | |
| sys.exit(-1) |
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| # The code could be resolved with a "combine" function but I'm lazy to change it. | |
| from math import sqrt | |
| class Vector: | |
| """ | |
| Vector main class | |
| """ | |
| def __init__(self, vector:list): |
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