Usually crash your game.
895: LIQUID_COARSE_WATER
896: LIQUID_IMPOSTOR_LAKE
897: LIQUID_LAVA
898: LIQUID_STAGNANT_LAVA
Crash your game.
I have created a python script that generates a item or list of items that could be in a crate with their respective properties from the Spelunky 2 fandom. Thanks to Cloppershy for the crate chances.
from random import choices
import sys
items = {
"Bomb Bag": 34.06,
"Rope Pile": 34.06,
"Parachute": 7.57,
import requests, urllib.request, shutil, os | |
from pprint import pprint | |
import winreg | |
from pathlib import Path | |
from subprocess import Popen | |
def check_registry_for_spel2(): | |
if winreg is None: | |
return None |
import requests,os,winreg,shutil | |
from pprint import pprint | |
from pathlib import Path | |
if not os.path.exists('.files'): | |
os.mkdir('.files') | |
count = requests.get('https://spelunky.fyi/api/mods', headers = {'Authorization': 'Token e0d3a9d49771c1d98273e9e1b209d44d50146c4f'}).json()['count'] | |
def check_registry_for_spel2(): |
Recipes for the shelves in this guide WILL NOT BE PROVIDED. Please use JEI. Other requirements include a brain and some sort of sensory organ to perceive this with.
To start, make 17 of the Seashelf
and place down all but 1 in a formation like the one below.
import cv2 | |
import numpy as np | |
import pyautogui | |
import time | |
def find_image_on_screen(template_path): | |
# Load the template image | |
template = cv2.imread(template_path, cv2.IMREAD_GRAYSCALE) | |
template_height, template_width = template.shape |