this site: https://hackmd.io/s/HyVewBVW
(New to Vim and haven't done vimtutor)
# TMUX CONFIGURATION | |
# see https://github.com/tmux-plugins/tmux-sensible | |
set -g @almost-sensible 'on' | |
# configuration of the status line | |
set -g status-left-length 32 | |
set -g status-right-length 150 | |
set -g status-fg white | |
set -g status-bg black |
this site: https://hackmd.io/s/HyVewBVW
(New to Vim and haven't done vimtutor)
void setup() { | |
size(800, 600); | |
smooth(); | |
} | |
void draw() { | |
drawFish(50, 50); | |
} | |
// ==== Fish ==== | |
public class Fish { | |
private int x; | |
private int y; | |
private color fishColor; | |
public Fish(int x, int y, color fishColor) { | |
this.x = x; | |
this.y = y; |
int num = 50; | |
int[] x = new int[num]; | |
int[] y = new int[num]; | |
ArrayList<Fish> fishies = new ArrayList<Fish>(); | |
void setup() { | |
size(500, 500); | |
noStroke(); | |
fill(255, 102); |
As a programmer, your text editor is your weapon. With keyboard as conduit you manipulate what you see on screen to realise your thoughts. By honing your skill at wielding a text editor, writing code can become a more fluent process, allowing your thoughts to flow uninterrupted.
The paradigm of modal text editing with Vim is being able to edit at the speed of thought. By using compose-able hotkeys and different modes Vim allows you to move your cursor and achieve your immediate editing task in just a few keystrokes. Commanding Vim is like speaking a language. By chaining different key combos together, you can instruct Vim to manipulate the text in any way you intend - and all without using the mouse.
You may not think it, but using the mouse to edit text is awfully slow. You can think of it as an O(log n) algorithm - you move your mouse in the direction you want, and poll: "are you at the target yet?". This repeats, closing the distance each time, until finally you
# sort_sequences.py | |
# Callum Howard, 2017 | |
from itertools import permutations, combinations | |
def compswap(swap, inputs): | |
if (inputs[swap[0]] > inputs[swap[1]]): | |
inputs[swap[0]], inputs[swap[1]] = inputs[swap[1]], inputs[swap[0]] | |
return inputs |
#include <stdlib.h> | |
#include <stdio.h> | |
#include "list.h" | |
// NULL: a special value we can store | |
// in a pointer that indicates that | |
// it refers to nothing | |
// helper function prototypes | |
struct node *new_node(int data, struct node *next); |
# Clean, simple, compatible and meaningful. | |
# Tested on Linux, Unix and Windows under ANSI colors. | |
# It is recommended to use with a dark background and the font Inconsolata. | |
# Colors: black, red, green, yellow, *blue, magenta, cyan, and white. | |
# | |
# http://ysmood.org/wp/2013/03/my-ys-terminal-theme/ | |
# Mar 2013 ys | |
# Machine name. | |
function box_name { |
extern crate ignore; | |
fn main() { | |
use ignore::{WalkBuilder, WalkState}; | |
WalkBuilder::new("./").build_parallel().run(|| { | |
Box::new(move |result| { | |
let dent = match result { | |
Err(_) => return WalkState::Continue, |