This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.
To capture the video (filesize: 19MB), using the free "QuickTime Player" application:
using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Reflection; | |
using NUnit.Framework; | |
namespace MyProject | |
{ | |
[TestFixture] |
CGFloat BNRTimeBlock (void (^block)(void)); |
i386 : iPhone Simulator | |
x86_64 : iPhone Simulator | |
arm64 : iPhone Simulator | |
iPhone1,1 : iPhone | |
iPhone1,2 : iPhone 3G | |
iPhone2,1 : iPhone 3GS | |
iPhone3,1 : iPhone 4 | |
iPhone3,2 : iPhone 4 GSM Rev A | |
iPhone3,3 : iPhone 4 CDMA | |
iPhone4,1 : iPhone 4S |
# --------------------------------------------------------------------------- | |
# | |
# Description: This file holds all my BASH configurations and aliases | |
# | |
# Sections: | |
# 1. Environment Configuration | |
# 2. Make Terminal Better (remapping defaults and adding functionality) | |
# 3. File and Folder Management | |
# 4. Searching | |
# 5. Process Management |
// This ensures that the automaticallyAdjustsScrollViewInsets magic works | |
// On our newly added view controller as well. | |
// This triggers _layoutViewController which then triggers | |
// _computeAndApplyScrollContentInsetDeltaForViewController: | |
// which finally updates our content inset of the scroll view (if any) | |
// rdar://19053416 | |
[self.navigationController.view setNeedsLayout]; |
# The trick is to link the DeviceSupport folder from the beta to the stable version. | |
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :) | |
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5: | |
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport | |
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions | |
# (A similar approach works for older versions too, just change the version number after DeviceSupport) |
import UIKit | |
import PlaygroundSupport | |
//: NSLayoutConstraint convenience methods | |
public extension NSLayoutConstraint { | |
public static func pinning(attribute: NSLayoutAttribute, ofView firstView: UIView, toView secondView: UIView, multiplier: CGFloat = 1, offset: CGFloat = 0) -> NSLayoutConstraint { | |
return NSLayoutConstraint(item: firstView, attribute: attribute, relatedBy: .equal, toItem: secondView, attribute: attribute, multiplier: multiplier, constant: offset) | |
} | |
This notes is written by Sheldon. You can find me with #iOSBySheldon in Github, Youtube, Facebook, etc.
Convert .mov/.MP4 to .gif
As a developer, I feel better to upload a short video when I create the pull request to show other viewers what I did in this PR. I tried .mov format directly got after finishing recording screen using Quicktime, however, gif offers preview in most web pages, and has smaller file size.
This is not limited to developer, anyone has this need can use this method to convert the files.