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@JamesMGreene
JamesMGreene / gitflow-breakdown.md
Last active May 14, 2025 09:43
`git flow` vs. `git`: A comparison of using `git flow` commands versus raw `git` commands.

Initialize

gitflow git
git flow init git init
  git commit --allow-empty -m "Initial commit"
  git checkout -b develop master

Connect to the remote repository

@andyli
andyli / AbstractClass.hx
Last active June 24, 2021 13:40
Java abstract class implemented in Haxe macros. Related: https://groups.google.com/forum/?fromgroups=#!topic/haxelang/WzeI-N1XbIg
import haxe.macro.Context;
import haxe.macro.Expr;
import haxe.macro.Type;
using Lambda;
/**
Old school abstract class.
Classes that implements it, and their sub-classes, will be able to declare abstract methods (methods that without body).
There will be a check in compile-time such that no public constructor is allowed without all abstract methods implemented.
*/
@darktable
darktable / PostBuildLog.cs
Created August 29, 2012 01:34
Unity3D: Post-process script that includes a build.log file containing the build summary in the output directory. Based on a method in BuildManager.
/* **************************************************************************
Copyright 2012 Calvin Rien
(http://the.darktable.com)
Derived from a method in BuildManager, part of
VoxelBoy's Unite 2012 Advanced Editor Scripting Talk.
(http://bit.ly/EditorScripting)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active May 17, 2025 08:47
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S