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| [DebuggerStepThrough] | |
| public static void ForEach<T>(this IEnumerable<T> items, Action<T> processor) | |
| { | |
| foreach (var item in items) | |
| { | |
| processor(item); | |
| } | |
| } |
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| namespace CRIneta.Web.Core.Domain | |
| { | |
| public class Attendee | |
| { | |
| protected readonly string email; | |
| protected readonly Meeting meeting; | |
| protected readonly int attendeeId; | |
| protected Attendee() | |
| { |
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| public static Int32 GetChainLength(Int32 value) | |
| { | |
| Func<Int32, Int32> a = n => n / 2; | |
| Func<Int32, Int32> b = n => 3 * n + 1; | |
| Int32 chainLength = 1; | |
| Int32 x = value; | |
| while(x > 1) | |
| { | |
| x = (x > 1 && x % 2 == 0) ? a(x) : b(x); |
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| function createMenu(desk) { | |
| var createMenuItem = function(text, className) { | |
| return $("<div/>").html(text).addClass("clickable").addClass(className).hide(); | |
| }; | |
| desk.append(createMenuItem('Trouble', 'troubleFlag')); | |
| desk.append(createMenuItem('Leader', 'leaderFlag')); | |
| } |
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| // One of the reasons I like JavaScript: | |
| function toggleTrait(trait, iconName) { | |
| // some ugly code :) | |
| ((hasTrait) ? addIcon : removeIcon)(iconBar, iconName); | |
| } | |
| function addIcon(iconBar, iconName) { | |
| iconBar.append($("<img/>").attr("src", "img/" + iconName + ".png")); | |
| } | |
| function removeIcon(iconBar, iconName) { |
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| public static class IoC | |
| { | |
| private static readonly Container container; | |
| static IoC() | |
| { | |
| container = new Container(x => | |
| { | |
| x.ForConcreteType<OrderFilter>() | |
| .Configure.WithCtorArg("connectionString") |
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| module("Some Module Name", { | |
| setup: function() { | |
| $("body").children(":not('.qunit-element')").remove(); | |
| } | |
| }); |
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| internal struct Tag | |
| { | |
| private readonly string name; | |
| private const string DEFAULT_TAG_NAME = "UnCategorized"; | |
| public Tag(string name) | |
| { | |
| this.name = name; | |
| } |
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| /* | |
| linq.js -- a simple LINQ implementation for javascript | |
| Author: Nate Kohari <[email protected]> | |
| Copyright (C) 2009 Enkari, Ltd. | |
| Released under the Apache 2.0 license (http://www.opensource.org/licenses/apache2.0.php) | |
| */ | |
| Array.prototype.all = function(func) { | |
| var result = true; | |
| this.iterate(function(item) { |
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| using (var txn = session.BeginTransaction()) | |
| { | |
| try | |
| { | |
| session.SaveOrUpdate(entity); | |
| session.Flush(); // <-- is this even necessary? UPDATE... Not necessary, thanks! :) | |
| txn.Commit(); | |
| } | |
| catch (HibernateException) | |
| { |
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