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#MineSweeper variant #10841 | |
#For Python 3 | |
import random, os | |
## {{{ http://code.activestate.com/recipes/134892/ (r2) | |
class _Getch: | |
"""Gets a single character from standard input. Does not echo to the | |
screen.""" | |
def __init__(self): | |
try: |
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cubetrains /usr/lib/cubetrains/ | |
game /usr/share/cubetrains/ | |
debian/cubetrains-start/cubetrains /usr/games/ | |
data /usr/share/cubetrains/ | |
images /usr/share/cubetrains/ | |
debian/cubetrains.xpm /usr/share/cubetrains | |
debian/cubetrains.desktop /usr/share/applications | |
debian/cubetrains.menu /usr/share/applications |
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# -*- coding: utf-8 -*- | |
import sys | |
norm = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-=*. " | |
trans = "ⒶⒷⒸⒹⒺⒻⒼⒽⒾⒿⓀⓁⓂⓃⓄⓅⓆⓇⓈⓉⓊⓋⓌⓍⓎⓏⓐⓑⓒⓓⓔⓕⓖⓗⓘⓙⓚⓛⓜⓝⓞⓟⓠⓡⓢⓣⓤⓥⓦⓧⓨⓩ⓪①②③④⑤⑥⑦⑧⑨⊝⊜⊛⊙○" | |
if len(sys.argv) < 2: | |
print('Useage: circleLetters.py "string" [-b -n]. (Too few args given.)') | |
sys.exit(1) | |
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lData.moveLayerData = function(oldLayer, newLayer, options) { //Copies the layer image data from the oldLayer to the newLayer in a reasonably efficient manner. | |
/* oldLayer: The old layer of data to copy from. (type "layerCanvas") | |
newLayer: The new layer of data to copy to. (May be the old layer.) | |
options: (map) | |
oldOrigin.x/y and newOrigin.x/y are optional. They specify the | |
origin point for the rectange being copied from the old layer | |
to the new layer, on their respective layers. Will default to | |
area.x/y if not supplied, or the layer x/y if area not supplied. | |
channels (optional) specifies the mapping of the channels from old | |
to new. This works like convertBuffer's outputChannels option. |
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/* eslint-env browser */ | |
/* global ce, Promise, google, moment, DOMContentLoadedPromise, GoogleMapLoadedPromise, loggedIn, loggedInAs, Pikaday, React, ReactDOM */ | |
"use strict"; | |
ce.flags.pageHandlesLogout = true; | |
//Set up step logic, and step interaction with the hash. | |
DOMContentLoadedPromise.then(()=>{ | |
//Skip a few steps on desktop, since it combines 2, 3 and 4 into one step. |
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#!/bin/bash | |
#Fix babel compilation error; --plugins transform-class-properties likes to make global functions which overwrite each other if you have two files with class properties. | |
#This should be fixed by using webpack. See https://github.com/markerikson/react-redux-links/blob/master/webpack-tutorials.md | |
set -eu | |
set -o pipefail | |
MODULENAME=$(echo $1 | perl -lne 's/([^\/]*?)\.// or next; s/\s.*//; print $1') #extract the filename from the path | |
perl -pi.bak -e "s|_initialiseProps|_initialiseProps_in_${MODULENAME//-/_}|g" $1 && rm $1.bak #rename all occurences of _initialiseProps, appending _in_«file_name» |
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$ npm cache clean --force | |
npm WARN using --force I sure hope you know what you are doing. | |
0 in ~/html/emotebuilder git:(master) | |
$ npm cache clean -g --force | |
npm WARN using --force I sure hope you know what you are doing. | |
0 in ~/html/emotebuilder git:(master) | |
$ rm node_modules -rf | |
0 in ~/html/emotebuilder git:(master) | |
$ npm install | |
npm WARN deprecated [email protected]: Typings is deprecated in favor of NPM @types -- see README for more information |
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javascript:(function(){const%20filterHolder%20%3D%20document.createElement(%27div%27)%3BfilterHolder.innerHTML%20%3D%20%60%3Csvg%20color-interpolation-filters%3D%22sRGB%22%3E%3Cdefs%3E%3Cfilter%20id%3D%22pixelate%22%20x%3D%220%25%22%20y%3D%220%25%22%20width%3D%22100%25%22%20height%3D%22100%25%22%3E%3C!--Thanks%20to%20Zoltan%20Fegyver%20for%20figuring%20out%20pixelation%20and%20producing%20the%20awesome%20pixelation%20map.%20--%3E%3CfeGaussianBlur%20stdDeviation%3D%222%22%20in%3D%22SourceGraphic%22%20result%3D%22smoothed%22%3E%3C%2FfeGaussianBlur%3E%3CfeImage%20xlink%3Ahref%3D%22data%3Aimage%2Fpng%3Bbase64%2CiVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAIAAAACDbGyAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAA1SURBVBhXDccxAQAADMKwSkUCEpCABKRu%2BcJGR4aHBistKS7qPzQkOCh%2FUxNjI%2F9FRYSFxAEwbBkB3dsQzwAAAABJRU5ErkJggg%3D%3D%22%20result%3D%22displacement-map%22%20width%3D%225%22%20height%3D%225%22%3E%3C%2FfeImage%3E%3CfeTile%20in%3D%22displacement-map%22%20result%3D%22pixelate-map%22%3E%3C%2FfeTile%3E%3C |
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notes of the unterzee | |
Things: | |
- solacefruit usually grows far to the north of the uddershroom | |
- dark-spectacled admiral | |
- buys moves in the great game for e30, 1 favour | |
Places: | |
u1 fallen london | |
u2 hunter's keep |
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[11:01 PM] Feld0: | |
I haven't gotten to the end of Super Mario Odyssey yet but I've been spoiled with Yoshi's appearance | |
I don't like it, no | |
I want another game to come out that, like Super Mario World, allows Mario to take Yoshi with him for the entire adventure. Not the bullcrap of containing him to specific levels. | |
Or have Yoshi be a first-rate playable character in his own right like in Super Mario 64 DS | |
Containing him to specific levels relegates him to a puzzle-solving gimmick. Making him a main character for the entire adventure makes him, well, a character with personality and history. | |
Not that Mario was ever really about complex storytelling but there has historically been enough there to let your imagination run wild about why Mario does what he does | |
Fantasizing about why Bowser keeps kidnapping Peach and why Mario will put up with absolutely anything to get her back helps add some motivation to the whole thing | |
Super Mario Galaxy nailed this IMO by giving Rosalina an elaborate backstory and presentin |
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