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Daniel Von Fange DanielVF

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<?
// Written for my own use, 2009
function select_exisiting_or_new($object,$field_name){
// To use:
// echo select_exisiting_or_new($product,'manufacturer')?
$current_value = $object->$field_name;
$possible_values = $object->query("SELECT `$field_name` from $object->table_name GROUP BY `$field_name` ORDER BY `$field_name`");
//in public void Update()
//change
if (updateResult.Errors) { throw new CouldNotUploadBudget(); }
//to
if (updateResult.Errors) { throw new CouldNotUploadBudget( this, updateResult); }
//change
public class CouldNotUploadBudget : System.Exception { }
//to
public class CouldNotUploadBudget : System.Exception {
-- Learning both Lua, and OpenGL. Probably NOT GOOD CODE.
-- But it's pretty in action.
-- Click to add squares.
require 'luagl'
require 'luaglut'
local fps = 60
local msec = 1000 / fps
quit = false
using System.Reflection;
using System.Collections;
public static void ShowProperties(Object myObject){
Hashtable PropertiesOfMyObject = new Hashtable();
Type t = myObject.GetType();
PropertyInfo[] pis = t.GetProperties();
for (int i=0; i<pis.Length; i++) {
PropertyInfo pi = (PropertyInfo)pis.GetValue(i);
Console.WriteLine(pi.Name);
you = "Frog"
me = "Frog"
you == me # True