import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'package:flutter/material.dart'; | |
void main() => runApp(MyApp()); | |
class MyApp extends StatelessWidget { | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( | |
title: 'Flutter Starter', | |
debugShowCheckedModeBanner: false, |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'dart:math'; | |
import 'package:flutter/material.dart'; | |
void main() { | |
runApp(Kata()); | |
} | |
class Kata extends StatelessWidget { | |
@override |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Cracking Sublime Text ( Build 4121 ) Tutorial Analysis | |
--- | |
Two main changes to be made for best experience. This can be done with script. | |
### License Key | |
While it is possible to deduce the format of the license key, there is available ones online to show. Analyse and see that it is still that same format. The main part is the verification of the hash values from the license key that we want to always be "correct". This is also the key that this tutorial will use. | |
``` |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'package:flutter/foundation.dart'; | |
import 'package:flutter/material.dart'; | |
void main() { | |
runApp(const MyApp()); | |
} | |
class MyApp extends StatelessWidget { | |
const MyApp({Key? key}) : super(key: key); | |
@override |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'package:flutter/material.dart'; | |
void main() { | |
runApp(const MyApp()); | |
} | |
class MyApp extends StatelessWidget { | |
const MyApp({Key? key}) : super(key: key); | |
@override |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'universal_platform_web.dart' | |
if (dart.library.io) 'universal_platform_vm.dart'; | |
/// A universal platform checker. | |
/// | |
/// Can be used to check active physical Flutter platform on all platforms. | |
/// | |
/// To check what host platform the app is running on use: | |
/// | |
/// * PlatformIs.android |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'package:flutter/material.dart'; | |
import 'package:get/get.dart'; | |
void main() { | |
runApp(GetMaterialApp( | |
debugShowCheckedModeBanner: false, | |
initialRoute: '/home', | |
defaultTransition: Transition.fade, | |
getPages: [ | |
GetPage( |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* Copyright (c) 2020. roipeker™ [Rodrigo López Peker] | |
* All rights reserved. | |
*/ | |
import 'api_response.dart'; | |
// ignore: avoid_classes_with_only_static_members | |
abstract class ApiErrors { | |
static const defaultError = 'No se puede procesar la data'; |
NewerOlder