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#include "screengrab.h" | |
void capture() | |
{ | |
CComPtr<ID3D11Device> pDevice; | |
CComPtr<IDXGIOutputDuplication> pDeskDupl; | |
//(...)create devices and duplication interface etc here.. | |
DXGI_OUTDUPL_DESC OutputDuplDesc; |
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func_100008_d isDurationMax | |
func_100009_j_ getFacing | |
func_100011_g getIsPotionDurationMax | |
func_100012_b setPotionDurationMax | |
func_100015_a isKeyDown | |
func_102007_a canInsertItem | |
func_102008_b canExtractItem | |
func_102012_a insertStackFromInventory | |
func_102013_b canExtractItemFromInventory | |
func_102015_a canInsertItemToInventory |