Amount laundered | Percentage taken | Laundered per second |
---|---|---|
0-100k | 25% | 150 |
100k-500k | 20% | 300 |
over 500k | 15% | 600 |
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function findFlatbed(heap) | |
local list = {} | |
heap.playerLocation = GetEntityCoords(heap.playerPed) | |
local found,vehicle,distance,vehicleLocation = pGetClosestVehicleToPed(heap.playerPed,5) | |
if found and distance <= config.interactRange then | |
for i,model in ipairs(config.flatbeds) do | |
if IsVehicleModel(vehicle,model) then | |
if GetVehicleNumberOfPassengers(vehicle) == 0 and IsVehicleSeatFree(vehicle,-1) then |
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if IsDuplicityVersion() then | |
local PICKUP_ID = math.abs(GetHashKey(GetCurrentResourceName())+math.random(-15000,15000)) | |
local PICKUP_CALLBACKS = {} | |
function pRegisterPickup(player,x,y,z,modelHash,callback) | |
TriggerClientEvent(GetCurrentResourceName()..':make-registered-pickup',player,x,y,z,PICKUP_ID,modelHash) | |
log(type(callback),'stored as',PICKUP_ID) | |
PICKUP_CALLBACKS[PICKUP_ID] = callback | |
PICKUP_ID = PICKUP_ID + 1 | |
end |
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local known = { | |
CEventNetworkEntityDamage = {[1] = 'target entity',[2] = 'source entity',[4] = 'fatal damage', [5] = 'weapon used'}, | |
CEventNetworkVehicleUndrivable = {}, | |
} | |
AddEventHandler('gameEventTriggered',function(name,args) | |
local me = PlayerId() | |
local myPed = PlayerPedId() | |
local myVehicle = GetVehiclePedIsIn(myPed) | |
if known[name] then |
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function pGetInput(title,maxLength,defaultText,callback,mustMatch) | |
Citizen.CreateThread(function() | |
DisplayOnscreenKeyboard( | |
0, -- Input type | |
title, -- Window title | |
"P2", -- Unknown? | |
defaultText, -- Default text | |
"", | |
"", | |
"", |
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function pTeleport2d(x,y,heading) | |
x = x + 0.0 | |
y = y + 0.0 | |
heading = heading or 0.0 | |
heading = heading + 0.0 | |
local camHeading = GetGameplayCamRelativeHeading() | |
local camPitch = GetGameplayCamRelativePitch() | |
DoScreenFadeOut(500) |
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Locales['en'] = { | |
['properties'] = 'properties', | |
['property'] = 'property', | |
['clients'] = 'clients', | |
['remove_comp_money'] = 'remove company money', | |
['dep_money'] = 'deposit money', | |
['wash_money'] = 'wash money', | |
['realtor'] = 'real Estate Agent', | |
['amount_withdraw'] = 'amount of withdrawal', | |
['invalid_amount'] = 'invalid amount', |
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function pGetAimedLocation(range) | |
range = range or 100 | |
local playerPed = PlayerPedId() | |
local location = GetEntityCoords(playerPed,true) | |
local rot = GetGameplayCamRot(0) | |
local pitch = math.rad(rot.x) | |
local roll = rot.y -- We can ignore this one, as it has no bearing on the final location | |
local yaw = math.rad(rot.z) | |
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<?xml version="1.0" encoding="UTF-8"?> | |
<project xmlns="http://maven.apache.org/POM/4.0.0" | |
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" | |
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> | |
<modelVersion>4.0.0</modelVersion> | |
<artifactId>KonseptBooks</artifactId> | |
<groupId>KonseptCraft</groupId> | |
<version>0.7-SNAPSHOT</version> |
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#!/usr/bin/perl | |
use warnings; | |
use strict; | |
use Module::CoreList; | |
die "Heh, specify a module?\n" unless @ARGV; | |
foreach my $module (@ARGV){ | |
my @modules = Module::CoreList->find_modules($module); | |
if (@modules){ |