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| diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp | |
| index f3b2d51..142f81b 100644 | |
| --- a/src/server/game/Entities/Transport/Transport.cpp | |
| +++ b/src/server/game/Entities/Transport/Transport.cpp | |
| @@ -25,6 +25,7 @@ | |
| #include "WorldPacket.h" | |
| #include "DBCStores.h" | |
| #include "World.h" | |
| +#include "Vehicle.h" | |
| #include "GameObjectAI.h" |
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| From e722a50c6de3c4bd3c0663630e56af18ad82eb70 Mon Sep 17 00:00:00 2001 | |
| From: Neket007 <neket007wow@gmail.com> | |
| Date: Sun, 23 Sep 2012 21:59:49 +1000 | |
| Subject: [PATCH] =?UTF-8?q?=D0=94=D0=BE=D0=BF=D0=BE=D0=BB=D0=BD=D0=B8=D1=82=D0?= | |
| =?UTF-8?q?=B5=D0=BB=D1=8C=D0=BD=D0=BE:=20=D0=98=D0=BC=D0=BF=D0=BB=D0=B5=D0=BC?= | |
| =?UTF-8?q?=D0=B5=D0=BD=D1=82=D0=B0=D1=86=D0=B8=D1=8F=20=D1=81=D0=B8=D1=81=D1?= | |
| =?UTF-8?q?=82=D0=B5=D0=BC=D1=8B=20Vip=20=D0=B0=D0=BA=D0=BA=D0=B0=D1=83=D0=BD?= | |
| =?UTF-8?q?=D1=82=D0=BE=D0=B2?= | |
| MIME-Version: 1.0 | |
| Content-Type: text/plain; charset=UTF-8 |
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| Thanks: Saqirmdev @ Tibbi for Re-coded to new version | |
| Shared by: SymbolixDEV | |
| Fixed by SymbolixDEV | |
| rev. https://github.com/TrinityCore/TrinityCore/commit/57145ada8162b89aeaba79f981068b93f1afb0eb | |
| SaqiRev: https://github.com/saqirmdev/TrinityCore/commit/9fb1c18cfbda51023eb54d9932c94b4e13a86525 | |
| =================================================================================================== | |
| From 9fb1c18cfbda51023eb54d9932c94b4e13a86525 Mon Sep 17 00:00:00 2001 | |
| From: Saqirmdev <saqirm@gmail.com> |
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| #include "ScriptPCH.h" | |
| enum NpcAtions { | |
| NPC_RESET_NORMALS = 100, | |
| NPC_RESET_HERO = 200 | |
| }; | |
| class npc_reset_instance : public CreatureScript | |
| { | |
| public: |
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| diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp | |
| index 4ebccc5..d8ef043 100644 | |
| --- a/src/server/game/Handlers/ChatHandler.cpp | |
| +++ b/src/server/game/Handlers/ChatHandler.cpp | |
| @@ -47,6 +47,18 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) | |
| recvData >> type; | |
| recvData >> lang; | |
| +/* Chat Min PlayedTime Coded By IranCore.Ir */ | |
| + Player* chatkonande = GetPlayer(); |
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| # PLEASE APPLY THIS MANUALLY MY FOLDERS ARE CORRUPTED | |
| # OPEN SpellEffects.cpp | |
| # Search // rogue family enchantments exception by duration | |
| # Follow The Colors. Red is for Suppressing - Green is for adding remove the - / + after change. | |
| diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp | |
| index b825c34..261c64a 100644 | |
| --- a/src/server/game/Spells/SpellEffects.cpp | |
| +++ b/src/server/game/Spells/SpellEffects.cpp | |
| @@ -2870,13 +2870,10 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex) |
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| diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp | |
| index 0625a65..8c2b2d9 100644 | |
| --- a/src/server/game/Entities/Player/Player.cpp | |
| +++ b/src/server/game/Entities/Player/Player.cpp | |
| @@ -80,6 +80,7 @@ | |
| #include "WorldSession.h" | |
| #include "MovementStructures.h" | |
| #include "GameObjectAI.h" | |
| +#include "Config.h" | |
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| diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp | |
| index 3e18213..23a2163 100644 | |
| --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp | |
| +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp | |
| @@ -2244,10 +2244,12 @@ class spell_igb_gunship_fall_teleport : public SpellScriptLoader | |
| void RelocateDest(SpellEffIndex /*effIndex*/) | |
| { | |
| + Position offset1 = {0.0f, 0.0f, 36.0f, 0.0f}; | |
| + Position offset2 = {0.0f, 0.0f, 21.0f, 0.0f}; |
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| class AccountMounts : public PlayerScript | |
| { | |
| static const bool limitrace = false; // This set to true will only learn mounts from chars on the same team, do what you want. | |
| public: | |
| AccountMounts() : PlayerScript("AccountMounts") { } | |
| void OnLogin(Player* pPlayer) | |
| { | |
| std::vector<uint32> Guids; | |
| QueryResult result1 = CharacterDatabase.PQuery("SELECT guid, race FROM characters WHERE account = %u", pPlayer->GetSession()->GetAccountId()); |
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| From d68964ad0ab614fb8069833a64c85cbb83995519 Mon Sep 17 00:00:00 2001 | |
| From: trickerer <onlysuffering@gmail.com> | |
| Date: Sat, 19 Oct 2013 18:33:47 +0700 | |
| Subject: [PATCH] Multiple spell reflection | |
| --- | |
| src/server/game/Entities/Unit/Unit.cpp | 38 ++++++++++++++++++++++++++- | |
| src/server/game/Spells/Auras/SpellAuras.cpp | 6 +++- | |
| src/server/game/Spells/Auras/SpellAuras.h | 2 +- | |
| 3 files changed, 43 insertions(+), 3 deletions(-) |