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import std.stdio : File, fwrite; | |
import std.math : sqrt; | |
struct Header { | |
align (1): | |
short bitmap = 0x4d42; | |
long fileSize; | |
int headerSize = this.sizeof; | |
int dataOffset = 40; | |
int width; |
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import core.runtime; | |
import std.random; | |
struct JNIEnv {} | |
struct _jobject {} | |
alias _jobject* jobject; | |
alias int jint; | |
extern (C) { | |
void Java_Test_dinit(JNIEnv* env, jobject object) { |
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mat3 Transform::rotate(const float degrees, const vec3& axis) { | |
const float cosine = glm::cos(glm::radians(degrees)); | |
const float one_minus_cosine = 1.0f - cosine; | |
const float sine = glm::sin(glm::radians(degrees)); | |
return glm::mat3(axis.x * axis.x * one_minus_cosine + cosine, | |
axis.x * axis.y * one_minus_cosine + axis.z * sine, | |
axis.x * axis.z * one_minus_cosine - axis.y * sine, | |
axis.y * axis.x * one_minus_cosine - axis.z * sine, |
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var fitAngle = function(angle) { | |
return angle < 0 ? angle + 360 : angle; | |
} | |
function mirrorx() { | |
var object = emblem.emblem.canvas.getActiveObject(), | |
angle = object.get('angle'); | |
object.set('angle', fitAngle(-object.get('angle'))); | |
object.set('flipY', !object.get('flipY')); |
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struct NullType {}; | |
template <typename T, typename U> | |
struct TypeList { | |
using Head = T; | |
using Tail = U; | |
}; | |
template <typename...> struct MakeTypeList; |
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#ifndef type_name_h | |
#define type_name_h | |
#include <string> | |
#include <type_traits> | |
#include <typeinfo> | |
template<typename... T> struct type_name { | |
static std::string get() { return {}; } | |
}; |
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#include <unordered_map> | |
#include <utility> | |
#include <iostream> | |
using namespace std; | |
template<class T1, class T2> void fill(unordered_map<T1, T2>& m) {} | |
template<class T1, class T2, class Key, class Value, class... Args> | |
void fill(unordered_map<T1, T2>& m, Key&& key, Value&& value, Args&&... args) { |
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#include <iostream> | |
using namespace std; | |
struct Foo { | |
Foo() = default; | |
Foo(const Foo&) { cout << "Foo::Foo(const Foo&)" << endl; } | |
template<class T> Foo(const T&) { cout << "Foo::Foo<T>(const T&)" << endl; } | |
}; |
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#include <iostream> | |
using namespace std; | |
struct Foo { | |
Foo() = default; | |
Foo(const Foo&) { cout << "Foo::Foo(const Foo&)" << endl; } | |
Foo(Foo&&) { cout << "Foo::Foo(Foo&&)" << endl; } | |
template<class T> Foo(T&&) { cout << "Foo::Foo<T>(T&&)" << endl; } | |
}; |
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decltype(t) -> T forward<T>(t) after collapsing | |
T& T& T& && (T& t) T& (T& t) | |
T&& T& T& && (T&& t) T& (T&& t) - ill-formed | |
T& T&& T&& && (T& t) T&& (T&& t) | |
T&& T&& T&& && (T&& t) T&& (T&& t) |
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