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| @echo off | |
| set "inputfile=%1" | |
| set "filename=%1" | |
| shift | |
| set track=3 | |
| :loop | |
| if not "%1"=="" ( | |
| if "%1"=="-t" ( | |
| set "track=%2" |
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| :root { | |
| --margin: 7px; | |
| --textarea-width: 85%; | |
| } | |
| body { | |
| margin: 0; | |
| overflow-x: hidden; | |
| } | |
| #framePopup { |
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| const getWordsOfJSONObj = obj => { | |
| let valueText = '' | |
| for (key in obj) { | |
| if (typeof obj[key] === 'object') { | |
| valueText += getWordsOfJSONObj(obj[key]) | |
| } else { | |
| valueText += obj[key] + '\n' | |
| } | |
| } | |
| return valueText |
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| =if(unit_index=unit_display_index, | |
| fe_value, | |
| if(unit_index=1, | |
| let( | |
| fe_value_in_kpl, 100/fe_value, | |
| if(unit_display_index=2, | |
| fe_value_in_kpl*KPLinMPGus, | |
| if(unit_display_index=3, | |
| fe_value_in_kpl*KPLinMPGi, | |
| fe_value_in_kpl |
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| { | |
| "id": "c48454ff-b623-4460-a9eb-047a986304f0", | |
| "modifiedAt": "2024-10-22T14:21:04.241Z", | |
| "createdAt": "2024-10-20T09:13:08.235Z", | |
| "name": "Double CC EN16 (Relative)", | |
| "description": "CC numbers are assigned from `ccs` to 15 consecutive numbers. CC when pushed are assigned from `ccs+ccsh`. Numbers are by default aligned for 90° rotation. To change this, change `function er(eln)` in the System Setup Event.\n - for 0°, put `num+ccs`.\n - for 270°, change it to `(-4*(num+1))%17-1+ccs`.\n\nChange `cln`, `cld`, `clx`, and `clg` to apply different color. `cln` is for neutral, `cld` and `clx` are for turning left and right, `clg` is for button push.\n\nButton color by default is set to grey, so it doesn't affect encoder color and when pressed it just makes the color a bit brighter.", | |
| "type": "EN16", | |
| "version": { | |
| "major": "1", | |
| "minor": "3", |
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| # name=Relative Value to Absolute Value | |
| # Thanks to NFX (https://forum.image-line.com/viewtopic.php?t=329048#p1973274) | |
| # and RoadCrewWorker (https://forum.image-line.com/viewtopic.php?t=328886#p1973550) | |
| import device | |
| import mixer | |
| import midi | |
| import ui | |
| from fl_classes import FlMidiMsg |
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| user_defined_plugin_mappings = { | |
| "plugin_mappings": [ | |
| { | |
| "plugin_name": "3x Osc", | |
| "parameters": [ | |
| {"parameter_index": 2, "name": "Osc 1 coarse pitch"}, | |
| {"parameter_index": 9, "name": "Osc 2 coarse pitch"}, | |
| {"parameter_index": 16, "name": "Osc 3 coarse pitch"}, | |
| {"parameter_index": 6, "name": "Osc 2 mix level"}, | |
| {"parameter_index": 13, "name": "Osc 3 mix level"}, |
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| using UnityEngine; | |
| using UnityEngine.InputSystem; | |
| public class PlayerController : MonoBehaviour | |
| { | |
| /* | |
| * mov: stores movement data and related logic | |
| * dir: stores direction data and related logic | |
| * pos: (UI Map) stores mouse/pointer position data and related logic | |
| * vel: stores vertical velocity value for gravity |
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