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@patshaughnessy
patshaughnessy / gist:70519495343412504686
Last active April 13, 2025 16:58
How to Debug Postgres using LLDB on a Mac
This note explains how to build Postgres from source and setup to debug it using LLDB on a Mac. I used this technique to research this article:
http://patshaughnessy.net/2014/10/13/following-a-select-statement-through-postgres-internals
1. Shut down existing postgres if necessary - you don’t want to mess up your existing DB or work :)
$ ps aux | grep postgres
pat 456 0.0 0.0 2503812 828 ?? Ss Sun10AM 0:11.59 postgres: stats collector process
pat 455 0.0 0.0 2649692 2536 ?? Ss Sun10AM 0:05.00 postgres: autovacuum launcher process
pat 454 0.0 0.0 2640476 304 ?? Ss Sun10AM 0:00.74 postgres: wal writer process
pat 453 0.0 0.0 2640476 336 ?? Ss Sun10AM 0:00.76 postgres: writer process
@syhw
syhw / dnn.py
Last active October 19, 2024 08:20
A simple deep neural network with or w/o dropout in one file.
"""
A deep neural network with or w/o dropout in one file.
License: Do What The Fuck You Want to Public License http://www.wtfpl.net/
"""
import numpy, theano, sys, math
from theano import tensor as T
from theano import shared
from theano.tensor.shared_randomstreams import RandomStreams
#include <Rcpp.h>
using namespace Rcpp;
// [[Rcpp::export]]
double sdSample(NumericVector x) {
int n = x.size();
NumericVector sampled(n);
for (int i = 0; i < n; ++i) {
sampled[i] = x[rand() % n];
@Jud
Jud / Price-Time Matching Engine.c
Created June 1, 2012 23:56
Price-Time Matching Engine
/*****************************************************************************
* QuantCup 1: Price-Time Matching Engine
*
* Submitted by: voyager
*
* Design Overview:
* In this implementation, the limit order book is represented using
* a flat linear array (pricePoints), indexed by the numeric price value.
* Each entry in this array corresponds to a specific price point and holds
* an instance of struct pricePoint. This data structure maintains a list
@nolim1t
nolim1t / socket.c
Created June 10, 2009 03:14
HTTP Request in C using low level write to socket functionality
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <netinet/tcp.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>