Description here...
This is a minimal set of tools, recomended to make life a bit more simple to get started. If you have a preferred way of doing this as we all do by all means please do. The one common tool that bootstrapping the clusters heavily relies on is Rancher Desktop, it is strongly recommended that this be used to follow along.
Install Windows Terminal
To prep for the demo environment begin by logging into the "dev" system using the Console (Access > Console)
- Open the Firefox browser
- Click on the link for the Rancher manager if it does not pop up as the default site.
- Log in using the username and password from the Documentation tab in UDF, this should be pre-populated.
- Open a Visual Studio Code (VSCode) instance
Open a series of terminal windows using Visual Studio Code (VSCode). From the right set of controls, you should have five terminal sessions total as seen below.
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## Unity ## | |
*.cs diff=csharp text | |
*.cginc text | |
*.shader text | |
*.mat merge=unityyamlmerge eol=lf | |
*.anim merge=unityyamlmerge eol=lf | |
*.unity merge=unityyamlmerge eol=lf | |
*.prefab merge=unityyamlmerge eol=lf |
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* text=auto | |
# Unity files | |
*.meta -text -merge=unityamlmerge | |
*.unity -text -merge=unityamlmerge | |
*.asset -text -merge=unityamlmerge | |
*.prefab -text -merge=unityamlmerge | |
# Image formats | |
*.psd filter=lfs diff=lfs merge=lfs -text |