# Interpolates from a to b along a sine wave
func sin_pos_interp(from: Vector2, to: Vector2, amplitude: float, frequency: float, value: float) -> Vector2:
	var dist = (from - to).length()
	value = clamp(value, 0, 1)
	if dist != 0:
		var t = value * dist
		var x = t
		var angle = from.angle_to_point(to)
		var y = amplitude * sin((t/dist)*PI*frequency)
		var xp = (x * cos(angle)) - (y * sin(angle))
		var yp = (x * sin(angle)) + (y * cos(angle))
		return from-Vector2(xp, yp)
	else:
		return to