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Álex Román Núñez EIREXE

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EIREXE / README.md
Last active May 19, 2023 09:22
How to use the Shinobu audio engine.

Shinobu is my custom audio engine for Godot based on the great miniaudio library.

This audio engine doesn't behave like Godot's audio engine, so I thought it would be nice to write some documentation to explain the basic gist of it.

Audio node system

Unlike godot's audio bus system, shinobu uses miniaudio's audio node system, this is much more powerful but might be harder to use.

Usage