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EdSkamor / cubeControll
Created September 14, 2017 09:56
controllin` cube in vertical and horizontal, the script must be in the cube component
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CubeControll : MonoBehaviour {
private float m_vert;
private float m_horz;
// Use this for initialization
@EdSkamor
EdSkamor / cubeContralller
Created September 14, 2017 09:42
if u got a platform, and u connect this code to cube that is on it, it will run!
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CubeController : MonoBehaviour {
//private float m_maxSpeed = 10;
private Transform m_thisTransform;
[SerializeField] float m_maxSpeed = 10;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityStandardAssets.CrossPlatformInput;
public class MySecondScript : MonoBehaviour
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AllNumbersFrom0To1000Equas3 : MonoBehaviour {
public int Suma = 0;
public int iloscPodzielnych;
@EdSkamor
EdSkamor / EmptyTypes
Created September 14, 2017 07:18
FileOneInDay3_Dev4Play
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MyFirstScriptD3 : MonoBehaviour {
private int nameOneInt;
private float nameTwoFloat;
private string nameThreeString;
private bool nameFourBool;

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