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Scope & Timeline. Troubleshooting takes time and it's painful when the problem is because of where something is written in respect to other things.
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"Return functions". I wish i learned to do this earlier. Instead of writing "document.get[thing]" over and over again sucks. So creating a return function in my global object is a great timesaver... something like UI.bySelect("#tag") and UI.byTag("body"). I believe this is also a good way to learn how to use parameters
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Parameters. Specifically about the scope of where a variable is named. I found that there are times where i'll use "x", "y" for a generic variable to pass as a parameter. This means the previous function will try to pass their variable in those spots. This is something to pay attention to when using more than two parameters
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Using setTimeout() to delay a className change. This is something that i spent a lot of time and code on to do things, only to find out that a simple timeout can delay a change momentarity. This is i
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| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no" > | |
| <meta name="description" content="Jason's mobile web To-Do app, for resume"> | |
| <meta name="keywords" content="To-Do, Planner, mobile"> | |
| <meta name="author" content="Jason Graziano"> |
Title: Tutorial Request.
Purpose: To identify weakness in autodidact programming.
Discussion: Going full indie sucks if i don't know everything. But that kinda goes with the territory with being a newb.
There are things that i don't even know that i don't know. Fresh eyes help.
Using the team explorer on Visual Studio would be highly beneficial. A webisode on using the team explorer w/ github as repository is needed.
var fireQuestions = [
"A fire has broken out in one of your small cities!",
"A volcanic eruption threatens a settlement!",
"A large band of outcasts threaten to burn down your granary!",
"A wildfire threatens your industry!",
"A Firewalker has been born!"
];
var waterQuestions = [
"A flash flood has begun!",
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| 1. data and content to upload | |
| 2. "credits" page information | |
| 3. connection through gitHub & a pull request | |
| 4. graphics, links, and any information going on to the page | |
| 5. connection through freedcamp & a task complete. | |
| 6. email address associated with paypal acct(for deposits) | |
| 7. pick some color themes, pantone year 2020 looks okay | |
| 8. tbd |
Languages: HTML5/CSS3/JS/nodeJS
Development Phases:
- Repository on GitHub.
- Node Modules; (see Node Options).
- Game Design; (see Game Design).
- Game Application; (see Game Application).
- Code Phase; (See Code Specifications).
**An application simulating the wellness model to visualize problem areas and promote phychological balance**
table of contents
Name of the project
An explanation of the project
- Task 1
- Task 2
- Task 3
- Task 4
- Task 5
- Task 6
- Task 7
- Task 8
- Task 9
- Task 10
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