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EliCDavis / DrawMeshInstancedDemo.cs
Created May 7, 2022 17:11
Random Instancing Garbage
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DrawMeshInstancedDemo : MonoBehaviour {
[SerializeField]
private Color color1;
[SerializeField]
private Color color2;
@EliCDavis
EliCDavis / Fibonacci.cs
Created June 8, 2023 01:19
FibonacciSphere in Unity3D
using System.Collections.Generic;
using UnityEngine;
public static class Fibonacci
{
private static Dictionary<int, Vector3[]> fibonacciSphereCache = new Dictionary<int, Vector3[]>();
public static Vector3[] FibonacciSphere(int samples)
{
if (fibonacciSphereCache.ContainsKey(samples))