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| package main | |
| import ( | |
| "fmt" | |
| "log" | |
| "os" | |
| "os/exec" | |
| "syscall" | |
| "time" | |
| "unsafe" |
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| package main | |
| import ( | |
| "fmt" | |
| "log" | |
| "syscall" | |
| "unsafe" | |
| ) | |
| var ( |
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| using UnityEngine; | |
| using UnityEditor; | |
| using System; | |
| using System.Reflection; | |
| public class WebWindow : EditorWindow { | |
| static Rect windowRect = new Rect(100,100,800,600); | |
| static BindingFlags fullBinding = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static; | |
| static StringComparison ignoreCase = StringComparison.CurrentCultureIgnoreCase; |
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| using System.Collections.Generic; | |
| using System.Diagnostics; | |
| using System.IO; | |
| using UnityEditor; | |
| using UnityEngine; | |
| using Debug = UnityEngine.Debug; | |
| using Object = UnityEngine.Object; | |
| namespace XYFoundationEditor.Editor.ReferenceFinder | |
| { |
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| public static bool CustomEndsWith(string a, string b) { | |
| int ap = a.Length - 1; | |
| int bp = b.Length - 1; | |
| while (ap >= 0 && bp >= 0 && a [ap] == b [bp]) { | |
| ap--; | |
| bp--; | |
| } | |
| return (bp < 0 && a.Length >= b.Length) || (ap < 0 && b.Length >= a.Length); | |
| } |
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| float desiredMagnitudeToEndForceAnimation = .1f; | |
| IEnumerator AnimateForce(float force, Vector3 forcePosition, float radius) | |
| { | |
| var rb = GetComponent<Rigidbody>(); | |
| rb.constraints = RigidbodyConstraints.None; | |
| rb.AddExplosionForce(force, forcePosition, radius); | |
| do | |
| { | |
| yield return new WaitForSeconds(.1f); |
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| private void Close() | |
| { | |
| ParticleSystem particleSystem = GetComponent<ParticleSystem>(); | |
| particleSystem.Stop(); | |
| Destroy(gameObject, particleSystem.main.startLifetime.constantMax); | |
| StartCoroutine(FadeTime(particleSystem.main.startLifetime.constantMax)); | |
| } | |
| private System.Collections.IEnumerator FadeTime(float timeToFadeIt) |
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| Material mat = gameObject.GetComponent<MeshRenderer>().material; | |
| mat.SetColor("_EmissionColor", Color.red * Mathf.LinearToGammaSpace(x) * y); |
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| var fs = require('fs'); | |
| var path = <SED ME DADDY>; | |
| fs.readdir(path, function(err, items) { | |
| var contents = ""; | |
| for (var i=0; i<items.length; i++) { | |
| contents += ","+items[i]; | |
| } |
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| import { FormBuilder, FormGroup, Validators } from '@angular/forms'; | |
| import { Component, OnInit } from '@angular/core'; | |
| import { ConditionallyValidateService } from 'ng-conditionally-validate'; | |
| @Component({ | |
| selector: 'app-example-three', | |
| templateUrl: './example-three.component.html', | |
| styleUrls: ['./example-three.component.css'] | |
| }) | |
| export class ExampleThreeComponent { |