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Last active June 15, 2022 00:15
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<svg width="100%" height="100%" image-rendering="optimizeSpeed" baseProfile="full" preserveAspectRatio="xMidYMid meet" version="1.1" viewBox="0.0 0.0 44.0 44.0" xmlns="http://www.w3.org/2000/svg" xmlns:cc="http://creativecommons.org/ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<!-- FILE GENERATED BY svg2fbf v0.1 -->
<metadata>
<rdf:RDF>
<cc:Work rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type rdf:resource="http://purl.org/dc/dcmitype/MovingImage"/>
<dc:title/>
</cc:Work>
</rdf:RDF>
</metadata>
<desc>__________________________________________________________
This is a FBFSVG animation file.
FBFSVG stands for "Frame-By-Frame SVG".
FBFSVG is a format meant to be the MPEG of vector animations.
It is designed to be compact, portable and non human readable.
The following are some points summarizing the specifications:
- The FBFSVG format is a subset of the SVG 1.1 Full profile.
- No CSS or javascript are allowed. No interactivity allowed.
- The file is minified because it is a format meant for the
exchange and playback of vector encoded video animations.
- The extension of FBFSVG files is always ".fbf.svg".
- Document has always the attributes height and width set at 100%
- SVG attribute preserveAspectRatio must be set as "xMidYMid meet"
- Viewport values should be defined in pixels
- Any rendering server recognizing this format must render it
only in SECURE ANIMATED MODE.
- No scripts or references to external resources must be allowed.
- All resources must be embedded in base64.
see: https://www.w3.org/TR/SVG/conform.html#secure-animated-mode
___________________________________________________________________</desc>
<!-- ANIMATION BACKDROP -->
<g id="ANIMATION_BACKDROP" x="0px" y="0px" width="44.0px" height="44.0px">
<!-- (put scene background here) -->
<!-- ANIMATION STAGE -->
<g id="ANIMATION_STAGE" x="0px" y="0px" width="44.0px" height="44.0px">
<!-- ANIMATED GROUP -->
<g id="ANIMATED_GROUP">
<use id="PROSKENION" width="44.0px" height="44.0px" overflow="visible" xlink:href="#FRAME001">
<animate id="play" attributeName="xlink:href" begin="click" calcMode="discrete" dur="0.4583s" repeatCount="1" values="#FRAME001;#FRAME002;#FRAME003;#FRAME004;#FRAME005;#FRAME006;#FRAME007;#FRAME008;#FRAME009;#FRAME010;#FRAME011"/>
</use>
</g>
<!-- END OF ANIMATED GROUP -->
</g>
<!-- END OF ANIMATION STAGE -->
</g>
<!-- END OF ANIMATION BACKDROP -->
<defs>
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