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import maya.cmds as cmds
import maya.api.OpenMaya as om2
import maya.api.OpenMayaAnim as omAnim2
def setNewBindPose():
sel = om2.MGlobal.getActiveSelectionList()
jntMObj = sel.getDependNode(0)
jntDepNode = om2.MFnDependencyNode(jntMObj)
jntWMtxPlug = jntDepNode.findPlug("worldMatrix", False).elementByLogicalIndex(0)