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class EventManager { | |
private static final ReentrantLock mutex = new ReentrantLock(); | |
//Oh the abuse!!! | |
private static Object currentEvent = null; | |
//If this is called from within the subscription to an event... than no matter how much mapping you have done... | |
//This should still be the event you are listening to... which you can promptly cancel | |
//or get more data from for more complex maps. | |
public static <Event> event() { | |
return (Event) currentEvent; |
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public interface Scoreboard { | |
/** | |
* @param line - The text to display on the new line, 64 characters max. | |
* @param score - The score value to give the new line. | |
*/ | |
void set(Object line, int score); | |
/** | |
* Removes the line with the given score. |
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interface Builder { | |
interface Buffer<Return> extends Output<Return> { | |
Return __build(OutputStream err, | |
OutputStream out, | |
boolean redirect, | |
Number buffer) throws IOException; | |
@Override | |
default Return __build(OutputStream err, | |
OutputStream out, |
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interface Builder { | |
interface Buffer<Return> extends Output<Return> { | |
Return __build(OutputStream err, | |
OutputStream out, | |
boolean redirect, | |
Number buffer) throws IOException; | |
@Override | |
default Return __build(OutputStream err, | |
OutputStream out, |
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interface Builder { | |
interface Buffer<Return> extends Output<Return> { | |
Return __build(OutputStream err, | |
OutputStream out, | |
boolean redirect, | |
Number buffer) throws IOException; | |
@Override | |
default Return __build(OutputStream err, | |
OutputStream out, |
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<repositories> | |
<repository> | |
<id>spigot-repo</id> | |
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url> | |
</repository> | |
</repositories> | |
<dependencies> | |
<dependency> | |
<groupId>org.spigotmc</groupId> |
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package com.penzzly.engine.core.mini.worlds; | |
import org.bukkit.World; | |
import org.bukkit.WorldCreator; | |
import org.bukkit.entity.Player; | |
import org.bukkit.event.EventHandler; | |
import org.bukkit.event.Listener; | |
import org.bukkit.event.world.WorldLoadEvent; | |
import org.bukkit.plugin.Plugin; |
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private CommandLine(String command, | |
OutputStream err, | |
OutputStream out, | |
boolean redirect, | |
int buffer) throws IOException { | |
this.buffer = buffer; | |
executor = newFixedThreadPool(redirect ? 1 : 2); | |
process = new ProcessBuilder(command) |
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public class CommandLine implements Closeable { | |
private static final String RETURN = "\n"; | |
private static final byte[] RETURN_DATA = RETURN.getBytes(); | |
private final ExecutorService executor; | |
private final int buffer; | |
private final Process process; | |
private Closeable out, err; | |
interface Builder { | |
interface Buffer<Return> extends Output<Return> { |
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public class TeamsTabList implements TabList { | |
private static final String BLANK = repeat("s", 16); | |
private static final String BLANK_P = repeat("p", 16); | |
//TODO the whole updates vs tablist thing seems ugly... maybe best to do it another way. | |
private final Set<PlayerInfoData> tabList = new HashSet<>(80); | |
private final Set<PlayerInfoData> updates = new HashSet<>(); | |
private final Set<Player> players = new HashSet<>(); | |
private final TeamEntry[] entries; | |
//TODO this certainly doesn't seem ideal... maybe use updates instead somehow? | |
private final boolean[] set = new boolean[80]; |
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