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-- Lab Work Quest Replace Gobjects with Items | |
UPDATE `quest_template` SET `RequiredNpcOrGo1`=0, `RequiredNpcOrGo2`=0, `RequiredNpcOrGo3`=0, `RequiredNpcOrGo4`=0, `RequiredNpcOrGoCount1`=0, `RequiredNpcOrGoCount2`=0, `RequiredNpcOrGoCount3`=0, `RequiredNpcOrGoCount4`=0, `RequiredItemId1`=38386, `RequiredItemId2`=38339, `RequiredItemId3`=38340, `RequiredItemId4`=38346, `RequiredItemCount1`=1, `RequiredItemCount2`=1, `RequiredItemCount3`=1, `RequiredItemCount4`=1 WHERE `Id`=12557 LIMIT 1; | |
-- Missing gameobject | |
UPDATE `gameobject` SET `id`=190459 WHERE `guid`=55202 LIMIT 1; |
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-- NPC SPAWN FOR QUEST FINISH /missing npc fix/ | |
INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `modelid`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`) VALUES (1108886, 32444, 571, 1, 1, 0, 0, 7622.77, 2029.56, 502.238, 0.951118, 300, 0, 0, 12600, 3994, 0, 0, 0, 0); |
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-- Prev quest set to 0 since this is the first quest from chain. | |
UPDATE `quest_template` SET `PrevQuestId`=0 WHERE `Id`=11888; |
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DELETE FROM `spell_bonus_data` WHERE `entry` IN(13907, 64442, 44578, 44525, 28005, 46579, 20004, 20007, 20006, 13897, 64569, 6297, 7712, 7714, 10577, 16614, 17484, 18798, 21992, 27655, 28788, 38395, 55756, 40972, 60526, 67760, 67714, 28715, 43731, 43733, 38616); | |
INSERT INTO `spell_bonus_data` (`entry`, `direct_bonus`, `dot_bonus`, `ap_bonus`, `ap_dot_bonus`, `comments`) VALUES | |
(7714, 0, 0, -1, -1, 'Fiery Plate Gauntlets'), | |
(21992, 0, 0, -1, -1, 'Thunderfury legendary weapon lightning'), | |
(28715, 0, 0, -1, -1, 'Flamecap (Flamecap op damage)'), | |
(43731, 0, 0, -1, -1, 'Stormchops (Lightning fix)'), | |
(43733, 0, 0, -1, -1, 'Stormchops 2 (Lightning fix)'), | |
(38616, 0, 0, -1, -1, 'Bloodboil Poison'), | |
(7712, 0, 0, -1, -1, 'Blazefury Medallion & Fiery Retributor'), | |
(10577, 0, 0, -1, -1, 'Gauntlets of the Sea'), |
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/* | |
QUERY | |
INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `spell5`, `spell6`, `spell7`, `spell8`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `HoverHeight`, `Health_mod`, `Mana_mod`, `Armor_mod`, `RacialLeade |
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/* | |
QUERY | |
INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `spell5`, `spell6`, `spell7`, `spell8`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `HoverHeight`, `Health_mod`, `Mana_mod`, `Armor_mod`, `RacialLeade |
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INSERT INTO `npc_vendor` (`entry`, `slot`, `item`, `maxcount`, `incrtime`, `ExtendedCost`) VALUES | |
(700021, 0, 729, 0, 0, 0), | |
(700021, 0, 769, 0, 0, 0), | |
(700021, 0, 1015, 0, 0, 0), | |
(700021, 0, 2672, 0, 0, 0), | |
(700021, 0, 2673, 0, 0, 0), | |
(700021, 0, 2674, 0, 0, 0), | |
(700021, 0, 2677, 0, 0, 0), | |
(700021, 0, 2886, 0, 0, 0), | |
(700021, 0, 2924, 0, 0, 0), |
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UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=25814; | |
DELETE FROM `creature_text` WHERE `entry`=25814; | |
INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES | |
(25814,1,1, 'We are Mechagnome...resistance is futile.',12,0,0,0,0,0, ''), | |
(25814,1,2, 'The flesh is weak. We will make you better, stronger...faster.',12,0,0,0,0,0, ''), | |
(25814,1,3, 'We can decurse you, we have the technology.',12,0,0,0,0,0, ''); | |
DELETE FROM `smart_scripts` WHERE `entryorguid`=25814 AND `source_type`=0; | |
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, |
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-- Fix [Q]{A/H} Conjurer Luminrath ID: 10306 | |
SET @Luminrath := 19580; -- The required npc to be summoned to thank the player, give credit and despawn /without cape/ | |
SET @Capeless := 19544; -- The combat version | |
-- SET @Mantle := 34142; -- The required spell that triggers the event below to summon the npc to give credit, just for info | |
SET @Credit := 19548; | |
SET @Event := 12609; | |
-- Remove the required spell since it is supposed to send a event and cannot be casted on target, this is the reason it bugged all everything /core issue/, I remove it and in order to obtain the credit this spell needs to be cast anyway, so it is a proper* hack fix, if you think about it. | |
UPDATE `quest_template` SET `RequiredSpellCast1`=0 WHERE `Id`=10306; | |
-- Makes the specific spell that already have the call event defined summon Luminrath | |
DELETE FROM `event_scripts` WHERE `id`=@Event; |
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SET @Luminrath := 19580; | |
SET @Capeless := 19544; | |
SET @Credit := 19548; | |
SET @Event := 12609; | |
UPDATE `quest_template` SET `RequiredSpellCast1`=0 WHERE `Id`=10306; | |
DELETE FROM `event_scripts` WHERE `id`=@Event; | |
INSERT INTO `event_scripts` (`id`,`delay`,`command`,`datalong`,`datalong2`,`x`,`y`,`z`,`o`) VALUES | |
(@Event,0,10,@Luminrath,25000,2192.744873,2340.836182,90.353905,4.682819); | |
UPDATE `creature_template` SET `maxlevel`=68,`minlevel`=68,`unit_class`=2,`AIName`= 'SmartAI' WHERE `entry`= @Luminrath; | |
DELETE FROM `creature_ai_scripts` WHERE creature_id = @Luminrath; |
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