Skip to content

Instantly share code, notes, and snippets.

View Falconerd's full-sized avatar
⚙️
Crankin'

Dylan Falconer Falconerd

⚙️
Crankin'
View GitHub Profile
@Falconerd
Falconerd / Armor Types
Created February 8, 2015 07:04
with PerMa active
Elven Shield of Eminent Blocking | LIGHT
Elven Shield of Major Blocking | LIGHT
Elven Shield of Blocking | LIGHT
<NO TEXT> | CLOTHING
Steel Shield of Dwindling Magic | HEAVY
Steel Shield of Waning Magic | HEAVY
Steel Shield of Resist Magic | HEAVY
Orcish Shield of Magic Abatement | HEAVY
Orcish Shield of Magic Suppression | HEAVY
Orcish Shield of Dwindling Magic | HEAVY
@Falconerd
Falconerd / Weapon Types
Created February 8, 2015 07:14
with PerMa activated
Dart Trap Weapon | Projectile
Dart Trap Weapon | Projectile
Dart Trap Weapon | Projectile
Dart Trap Weapon | Projectile
Dart Trap Weapon | Projectile
Dart Trap Weapon | Projectile
Herebane's Courage | OneHSword
Spider Control Rod | Staff
Froki's Bow | Bow
Queen Freydis's Sword | OneHSword
@Falconerd
Falconerd / JumpingUsesStaminaMCM
Created February 10, 2015 01:10
Source code for Skyrim mod Jumpnig Uses Stamina
Scriptname JumpingUsesStaminaMCM extends SKI_ConfigBase
bool modEnabled = true
int costFixed = 30
bool percent = false
int costPercent = 20
bool jumping = false
event OnConfigInit()
@Falconerd
Falconerd / gist:1fd5e14a3eb46bcc58b4
Created July 5, 2015 00:06
List of SkyProc snippets for retrieving and checking certain information

Armour things

for (ARMO armour : merger.getArmors())
{
    BodyTemplate bodyTemplate = armour.getBodyTemplate();
    
    // Is gear heavy, light or clothing?
    ArmorType type = bodyTemplate.getArmorType(BodyTemplate.BodyTemplateType.Biped);

// Is gear of slot type?

@Falconerd
Falconerd / gulpfile.js
Last active April 10, 2019 17:16
Gulp + Watchify + Babelify + BrowserSync
/**
* This gulpfile will copy static libraries and a index.html file as well as
* merge, babelify and uglify the rest of the javascript project.
*
* TODO:
* - Separate media, libs and src with different watchers.
* - Media and libs should only be copied to dist if they are different sizes.
*
* The expected project is to be laid out as such:
*

Instructions

  1. Download the ATLauncher
  2. Search for Resonante Rise
  3. Install Resonant Rise Mainline and use this pack code vyPhK5Jf
  4. Do the shit below

Mods to add

@Falconerd
Falconerd / .vimrc
Last active September 23, 2015 02:53
execute pathogen#infect()
filetype plugin indent on
set colorcolumn=80
set cursorcolumn
set ruler
set tabstop=4
set shiftwidth=4
set softtabstop=4
set smarttab
set expandtab
@Falconerd
Falconerd / partitions.js
Last active January 15, 2016 14:07
Find N partitions of number M with min and max partition size
// Currently, there's a bug when numbers which are too large are used...
function getRandomPartitionsFromNumber(number, parts, min, max) {
var result = [];
for (var i = 0; i < parts; i++) {
var part = randomIntFromInterval(min, max);
result.push(part);
}

Submitting Apps to the App Store and Google Play

App Store (iOS)

Preparation

Review Human Interface and Store Guidelines

iOS Human Interface Guidelines
@Falconerd
Falconerd / stuff.js
Created October 29, 2016 06:14
webpack 2, react, redux
$ npm i -S react redux react-redux react-dom webpack@2* webpack-dev-server@2*
$ npm i -D babel-core babel-loader babel-preset-es2015 babel-preset-react
// webpack.config.js
module.exports = {
context: __dirname + '/src',
entry: {
app: './index.js'
},