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# Hello, and welcome to makefile basics.
#
# You will learn why `make` is so great, and why, despite its "weird" syntax,
# it is actually a highly expressive, efficient, and powerful way to build
# programs.
#
# Once you're done here, go to
# http://www.gnu.org/software/make/manual/make.html
# to learn SOOOO much more.
@brock
brock / nodereinstall.sh
Last active March 27, 2025 16:22
Complete Node Reinstall. I've moved this to a repo at http://git.io/node-reinstall
#!/bin/bash
# node-reinstall
# credit: http://stackoverflow.com/a/11178106/2083544
## program version
VERSION="0.0.13"
## path prefix
PREFIX="${PREFIX:-/usr/local}"
@chrisbuttery
chrisbuttery / 1.js
Last active April 6, 2024 16:10
Fade in / Fade out
// fade out
function fade(el) {
var op = 1;
var timer = setInterval(function () {
if (op <= 0.1){
clearInterval(timer);
el.style.display = 'none';
}
el.style.opacity = op;
@paulallies
paulallies / gist:0052fab554b14bbfa3ef
Last active August 3, 2024 16:45
Remove node_modules from git repo
#add 'node_modules' to .gitignore file
git rm -r --cached node_modules
git commit -m 'Remove the now ignored directory node_modules'
git push origin <branch-name>
@tarasn
tarasn / button-text.js
Created June 29, 2014 13:59
Place text on top of over images (sprites, buttons etc) tags: phaser
var sprite = game.add.sprite(0, 0, 'button');
var text = game.add.text(0, 0, "Some text", {font: "16px Arial", fill: "#ffffff"});
sprite.addChild(text);
// now text will be positioned relative to the sprite, and will move around with it like a group - except with sprites you can still use physics :)
@ismasan
ismasan / sse.go
Last active February 27, 2025 00:15
Example SSE server in Golang
// Copyright (c) 2017 Ismael Celis
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
@subfuzion
subfuzion / mongo-autostart-osx.md
Last active March 2, 2022 00:57
mongo auto start on OS X

Install with Homebrew

brew install mongodb

Set up launchctl to auto start mongod

$ ln -sfv /usr/local/opt/mongodb/*.plist ~/Library/LaunchAgents

/usr/local/opt/mongodb/ is a symlink to /usr/local/Cellar/mongodb/x.y.z (e.g., 2.4.9)

@stuart11n
stuart11n / gist:9628955
Created March 18, 2014 20:34
rename git branch locally and remotely
git branch -m old_branch new_branch # Rename branch locally
git push origin :old_branch # Delete the old branch
git push --set-upstream origin new_branch # Push the new branch, set local branch to track the new remote
@DanHerbert
DanHerbert / fix-homebrew-npm.md
Last active June 8, 2025 15:03
Instructions on how to fix npm if you've installed Node through Homebrew on Mac OS X or Linuxbrew

OBSOLETE

This entire guide is based on an old version of Homebrew/Node and no longer applies. It was only ever intended to fix a specific error message which has since been fixed. I've kept it here for historical purposes, but it should no longer be used. Homebrew maintainers have fixed things and the options mentioned don't exist and won't work.

I still believe it is better to manually install npm separately since having a generic package manager maintain another package manager is a bad idea, but the instructions below don't explain how to do that.

Fixing npm On Mac OS X for Homebrew Users

Installing node through Homebrew can cause problems with npm for globally installed packages. To fix it quickly, use the solution below. An explanation is also included at the end of this document.