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==Phrack Inc.== | |
Volume One, Issue 7, Phile 3 of 10 | |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | |
The following was written shortly after my arrest... | |
\/\The Conscience of a Hacker/\/ | |
by |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include "inc/env.h" | |
Env **environment; | |
/** | |
* This sould be a K-V hashmap. I will rewrite it someday (maybe) | |
*/ |
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#include <iostream> | |
#include <math.h> | |
#include <vector> | |
#include <map> | |
#include <string> | |
using namespace std; | |
void divide(int N, long* m){ |
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#include <stdlib.h> | |
#include <stdio.h> | |
#include <string.h> | |
#include <errno.h> | |
#ifdef USE_MALLOC_WRAPPERS | |
/* Don't wrap ourselves */ | |
# undef USE_MALLOC_WRAPPERS | |
#endif | |
#include "malloc_wrap.h" |
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CUDA 9.1: 387.xx | |
CUDA 9.0: 384.xx | |
CUDA 8.0 375.xx (GA2) | |
CUDA 8.0: 367.4x | |
CUDA 7.5: 352.xx | |
CUDA 7.0: 346.xx | |
CUDA 6.5: 340.xx | |
CUDA 6.0: 331.xx | |
CUDA 5.5: 319.xx | |
CUDA 5.0: 304.xx |
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import java.util.StringTokenizer; | |
import java.util.TreeMap; | |
class FrequenzeDiParoleInUnaStringa | |
{ | |
private String stringa; //La stringa da analizzare | |
private TreeMap<String, Integer> dictionary = new TreeMap<String, Integer>(); //Inizializzo il TreeMap | |
FrequenzeDiParoleInUnaStringa(String stringa) | |
{ |
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package me.fponzi; | |
import javax.activation.DataHandler; | |
import javax.activation.DataSource; | |
import javax.activation.FileDataSource; | |
import javax.mail.*; | |
import javax.mail.internet.InternetAddress; | |
import javax.mail.internet.MimeBodyPart; | |
import javax.mail.internet.MimeMessage; | |
import javax.mail.internet.MimeMultipart; |
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/* | |
* Copyright 1993-2010 NVIDIA Corporation. All rights reserved. | |
* | |
* NVIDIA Corporation and its licensors retain all intellectual property and | |
* proprietary rights in and to this software and related documentation. | |
* Any use, reproduction, disclosure, or distribution of this software | |
* and related documentation without an express license agreement from | |
* NVIDIA Corporation is strictly prohibited. | |
* | |
* Please refer to the applicable NVIDIA end user license agreement (EULA) |
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%{ | |
#include <stdio.h> | |
int num_lines = 0, num_chars = 0; | |
%} | |
%% | |
\n ++num_lines; ++num_chars; | |
. ++num_chars; | |
%% | |
main() { |