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Fenchurchh / README.md
Created February 17, 2019 12:58 — forked from gabrielflorit/README.md
SCRIPT-8
@Fenchurchh
Fenchurchh / README.md
Created February 17, 2019 12:58 — forked from gabrielflorit/README.md
SCRIPT-8
@Fenchurchh
Fenchurchh / README.md
Created February 17, 2019 12:58
SCRIPT-8
@Fenchurchh
Fenchurchh / carOnMap.js
Last active January 17, 2020 14:24
carOnMap.js
"use strict";
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var FollowPathInteractive = function () {
function FollowPathInteractive(_ref) {
var _this = this;
@Fenchurchh
Fenchurchh / project_on_terrain3d.gd
Created January 24, 2024 19:58
project_on_terrain3d.gd
#This script is an addon for HungryProton's Scatter https://github.com/HungryProton/scatter
#It allows Scatter to detect the terrain height from Terrain3D
#Copy this file into /addons/proton_scatter/src/modifiers
#Then uncomment everything below
#In the editor, add this modifier, then set your Terrain3D node
@tool
extends "base_modifier.gd"
signal projection_completed