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@crundberg
crundberg / gist:a77b22de856e92a7e14c81f40e7a74bd
Last active April 27, 2024 16:51
Setup deCONZ on unprivileged Proxmox container

Setup deCONZ on unprivileged Proxmox container

Preparation on host

First find your Conbee with lsusb and note the ID. The vendor is 1cf1 and the product is 0030.

Bus 002 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Bus 001 Device 005: ID 1cf1:0030 Dresden Elektronik ZigBee gateway [ConBee II]
Bus 001 Device 003: ID 8087:0aaa Intel Corp. Bluetooth 9460/9560 Jefferson Peak (JfP)
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
@yvesh
yvesh / proxmox-zfs-encryption.md
Last active October 19, 2024 04:29
Proxmox 6.1 ZFS native full disk (ZFS root) encryption.

Simple guide for fulldisk encryption with Proxmox and ZFS native encryption

Install normally using the installer, after the setup reboot into recovery mode (from the USB stick). Make sure to install in UEFI mode (you need systemd-boot).

If the USB stick is not working for you, because of the old Kernel version (2.6.x), you can also use an Ubuntu 19.10 / 20.04 boot stick. ZFS suport is enabled there out of the box.

Steps:

@litetex
litetex / Description.md
Last active September 18, 2024 02:25
Serilog (C#): How to get current MethodName, FileName/Path and LineNumber without reflection

Serilog (C#): How to get the current MethodName, FileName/Path and LineNumber without reflection

This is a simple setup for reflectionless logging with serilog using caller information (and a single static class).

See also https://stackoverflow.com/a/46905798

Log.cs

Create your own Log.cs in your Root-Namespace (you can use the class below).

This class is required to detect where the call is coming from; it uses Caller-Information to speed up the program execution, because the attributes are resolved at compile-time.

@grofit
grofit / ExistingApproach.cs
Created June 12, 2015 12:52
A hybrid Strategy/Chain Of Responsibility style approach
public class Character
{
public EntityStates CurrentState { get; }
public void Update()
{
switch(CurrentState)
{
case EntityStates.Idle
{