Pared down notes for my own use, derived from http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299
Start with as few colours as possible; expand both shades and hues only as is necessary:
Pared down notes for my own use, derived from http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299
Start with as few colours as possible; expand both shades and hues only as is necessary:
| - Engine/Examples - | |
| Game Engine - https://unity3d.com/ | |
| 2D Platformer - https://www.assetstore.unity3d.com/en/#!/content/11228 | |
| Other Examples - https://unity3d.com/learn/resources/downloads | |
| - Art - | |
| 2D art creation - http://www.gimp.org/ | |
| 3D model creation - https://www.blender.org/ | |
| Prototyping tiles - http://www.lostgarden.com/2007/05/dancs-miraculously-flexible-game.html | |
| Sprites - http://opengameart.org/ |
Bluesky has implemented age verification measures in response to regional laws that restrict access, prompting users to verify their age through Epic Games' Kids Web Services before they can access adult content.
This sucks, but thankfully there are ways to work around it.
Before diving in: I encourage you to read this entire document, including the