A tab size of 2 almost always looks better and can fit more on screen
- Click on
Sublime Text->Preferences->Settings - User - Alter the file to add
"tab_size: 2"and save it
Mine looks like the following:
| let xbox_refreshtoken = null | |
| let xbox_clientid = null | |
| let xbox_clientsecret = null | |
| let xbox_credential_base64 = null | |
| let xbox_authorization = null | |
| let xbox_id = null | |
| let xbox_profileurl = 'https://peoplehub.xboxlive.com/users/me/people/xuids(<xid>)/decoration/detail,preferredColor,presenceDetail,multiplayerSummary' | |
| let xbox_titleHistoryurl = 'https://titlehub.xboxlive.com/users/xuid(<xid>)/titles/titleHistory/decoration/GamePass,TitleHistory,Achievement,Stats' | |
| let xbox_achievementsurl = 'https://achievements.xboxlive.com/users/xuid(<xid>)/achievements?orderBy=UnlockTime&unlockedOnly=true' | |
| const xbox_tokenurl = 'https://login.live.com/oauth20_token.srf' |
| // Unity C# Cheat Sheet | |
| // I made these examples for students with prior exerience working with C# and Unity. | |
| // Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting |
| RewriteCond %{REQUEST_URI} commandline | |
| RewriteRule .* / [R=301,L] |
| #!/bin/bash | |
| echo 'update brew' | |
| brew update | |
| echo 'upgrade brew' | |
| brew upgrade |
| # Fail2Ban configuration file | |
| # | |
| # NOTE | |
| # You should set up in the jail.conf file, the maxretry and findtime carefully in order to avoid false positives. | |
| # | |
| # Author: http://www.go2linux.org | |
| # Modified by: samnicholls.net | |
| # * Mon 6 Jun 2016 - Updated failregex to capture HOST group correctly | |
| [Definition] |
Follow initial install instructions here
Add the following to the bottom (but inside the <IfModule /> block) of /etc/apache2/mods-available/pagespeed.conf
| //Called on a button click in my Main activity file | |
| public MainActivity instance; | |
| protected void onCreate(Bundle savedInstanceState) { | |
| super.onCreate(savedInstanceState); | |
| instance = getInstance(); | |
| //rest of code... | |
| } |
I hereby claim:
To claim this, I am signing this object: