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import SwiftUI | |
/// View model protocol | |
protocol ViewModel: ObservableObject { | |
var count: Int { get } | |
func increase() | |
} | |
/// Concrete implementation | |
class MyViewModel: ViewModel { |
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// | |
// ContentView.swift | |
// MetalSwiftUI | |
// | |
// Created by Zach Eriksen on 9/8/20. | |
// Copyright © 2020 oneleif. All rights reserved. | |
// | |
// Inspired [MetalUI](https://github.com/0xLeif/MetalUI) | |
import SwiftUI |
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import SwiftUI | |
// 1. Use looped H/VStacks to create a grid | |
// 2. Conditionally increase spacing to grow/shrink the grid | |
// 3. Calculate the distance of each dot to the center and use the value to stagger the animation | |
//4. Add random delay on top of the staggered delay value | |
struct ContentView: View { | |
// const & state |
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[ | |
{ | |
"name": "75% Alice Layout by Frad", | |
"author": "Frad LEE", | |
"switchMount": "cherry" | |
}, | |
[ | |
{ | |
"x": 1.45, | |
"a": 7 |
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