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blueprint: | |
name: Binary sensor → input_boolean with day/night rules | |
description: > | |
Toggle an input_boolean on/off based on a binary sensor with separate day/night delays | |
and cutoff times. | |
domain: automation | |
input: | |
required_inputs: | |
name: "Required inputs" |
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blueprint: | |
name: Occupancy | |
description: | | |
This blueprint implements the 'Wasp in a Box' principle, a method for detecting room occupancy based on motion and door sensors. It was inspired by an AppDaemon app with a similar approach. | |
You can find more information about this blueprint on the Home Assistant Community: https://community.home-assistant.io/t/occupancy-blueprint/477772. | |
Original credits go to [Alex Babel](https://community.home-assistant.io/u/alexbabel/summary). | |
Given that you already use a door and motion sensor this blueprint allows some additional configuration for scenario's where you want to deviate from the wasp in a box principle. | |
- (Optional) Clear occupancy on closing the door after a delay period |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
blueprint: | |
name: Occupancy | |
description: | | |
This blueprint implements the 'Wasp in a Box' principle, a method for detecting room occupancy based on motion and door sensors. It was inspired by an AppDaemon app with a similar approach. | |
You can find more information about this blueprint on the Home Assistant Community: https://community.home-assistant.io/t/occupancy-blueprint/477772. | |
Original credits go to [Alex Babel](https://community.home-assistant.io/u/alexbabel/summary). | |
Given that you already use a door and motion sensor this blueprint allows some additional configuration for scenario's where you want to deviate from the wasp in a box principle. | |
- (Optional) Clear occupancy on closing the door after a delay period |