If you have no own key in ~/.ssh/ calld id_rsa.pub then create one:
ssh-keygen -t rsa
Copy the public file to the iphone
(function() | |
{ | |
if( location.href.match( /^https:\/\/store\.steampowered\.com\/account\/?$/ ) === null ) | |
{ | |
alert( 'Please run this on Steam\'s account page details: https://store.steampowered.com/account/' ); | |
return; | |
} | |
var freePackages = | |
[ |
using System.Windows; | |
using System.Windows.Controls; | |
using JetBrains.Annotations; | |
namespace Foo | |
{ | |
public class MarginSetter | |
{ | |
private static Thickness GetLastItemMargin(Panel obj) | |
{ |
Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.
using Newtonsoft.Json; | |
using RestSharp; | |
using RestSharp.Serialization; | |
namespace JsonNetRestSharp | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ |
This is a mini-tutorial of sorts for getting started with gdb on the Switch, with the target audience being people who want to mod and/or reverse games, with no prerequisite knowledge of gdb. The goal will be to walk you through some of the basic workflows needed to use a debugger on the Switch, while being brief enough for skimming for when you forget things.
If some part is unclear, your OS doesn't have install instructions, or you feel part of your workflow should be added here, feel free to comment any additions.
(If you only need a quick reference Jump to the Appendix)
First off you'll need a version of GDB compatible with aarch64. This can be obtained via either a distribution of
full tutorial for install Fallout New Vegas with Mods on steam deck enjoy
How to install mods on fallout new vegas for Steam Deck Requisites: