- Navigate to the game folder, then use GCFScape to open the .vpk files and extract the model(s).
- Use Crowbar to decompile the .mdl models into .smd model(s).
- Use VTFEdit to decompile the .vtf textures for the model(s) into .png textures.
- Use the addon Blender Source Tools to import .smd model(s) into Blender.
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const path = require('path'); | |
const config = require('../config.js'); | |
const fs = require('fs'); | |
const sharp = require('sharp'); | |
const ffmpeg = require('fluent-ffmpeg'); | |
const utilsController = {}; | |
utilsController.videoExtensions = ['.webm', '.mp4', '.wmv', '.avi', '.mov']; | |
utilsController.generateThumbs = function(file, basedomain) { |
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# Fork mode | |
pm2 start app.js --name my-api # Name process | |
# Cluster mode | |
pm2 start app.js -i 0 # Will start maximum processes with LB depending on available CPUs | |
pm2 start app.js -i max # Same as above, but deprecated. | |
pm2 scale app +3 # Scales `app` up by 3 workers | |
pm2 scale app 2 # Scales `app` up or down to 2 workers total | |
# Listing |
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// Usage: | |
// std::cout << COLOUR_HERE << "Text"; | |
// Example: | |
// std::cout << red << "Text"; | |
// | |
// You can also make new colours by combing the base RGB colours. | |
// FOREGROUND_RED, FOREGROUND_GREEN, FOREGROUND_BLUE are the base colours. | |
// FOREGROUND_INTENSITY gives vibrance. The colour name can be changed by | |
// changing; inline std::ostream& THIS_VALUE_HERE(std::ostream& s) |
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// You must have jQuery installed to use this script. | |
// | |
// --- How to use: --- | |
// 1. Install jQuery if not already installed. | |
// 2. Move THIS script into a safe directory. | |
// 3. Call THIS script in head via <script src="/path/to/Request-AES-Key.js"></script> | |
// 4. Copy THIS span tag and include somewhere on page; <span id="serverTime"></span> | |
// 5. Done. | |
var settings = { // Settings |
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// Before attempting, use https://gifmaker.me/exploder/ to cut .gif into each frame. | |
var favicon_images = [ | |
'http://website.com/img/tmp-0.gif', | |
'http://website.com/img/tmp-1.gif', | |
'http://website.com/img/tmp-2.gif', | |
'http://website.com/img/tmp-3.gif', | |
'http://website.com/img/tmp-4.gif', | |
'http://website.com/img/tmp-5.gif', | |
'http://website.com/img/tmp-6.gif' |
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/* Counter Increment Boldening */ | |
ol { | |
margin: 0 0 1.5em; | |
padding: 0; | |
counter-reset: item; | |
} | |
ol>li { | |
margin: 0; | |
padding: 0 0 0 2em; |
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#pragma once | |
#include <Windows.h> | |
#include <TlHelp32.h> | |
#include <iostream> | |
class MemoryManager { | |
private: | |
DWORD dwPID; // CS:GO process ID |
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cmd /min /C "set __COMPAT_LAYER=RUNASINVOKER && start "" "SteamSetup.exe" |
/ | Gaming Score | Application Score | CPU | Cores/ Threads | Base/ Boost | TDP |
---|---|---|---|---|---|---|
AMD Ryzen 9 3900X | ~ | ~ | Zen 2 | 12 / 24 | 3.8 / 4.6 GHz | 105W |
Intel Core i9-9900K | ~ | ~ | Coffee Lake-R | 8 / 16 | 3.6 / 5.0 GHz | 95W |
Intel Core i9-9900KF | ~ | ~ | Coffee Lake-R | 8 / 16 | 3.6 / 5.0 GHz | 95W |
AMD Ryzen 7 3800X | ~ | ~ | Zen 2 | 8 / 16 | 3.9 / 4.5 GHz | 105W |
AMD Ryzen 7 3700X | ~ | ~ | Zen 2 | 8 / 16 | 3.6 / 4.4 GHz | 65W |
Intel Core i7-9700K | ~ | ~ | Coffee Lake-R | 8 / 8 | 3.6 / 4.9 GHz | 95W |
Intel Core i7-8700K | 100 | 70.4 | Coffee Lake | 6 / 12 | 3.7 / 4.7 GHz | 95W |
Intel Core i7-8700 | 99.98 | 61.1 | Coffee Lake | 6 / 12 | 3.2 / 4.6 GHz | 65W |